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| author | Tim Foley <tfoley@nvidia.com> | 2017-07-21 12:19:01 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-07-21 12:19:01 -0700 |
| commit | 0048a81aeb06d3942362c9f00f9ca004a79bc56b (patch) | |
| tree | 1e6b270289924060c4a5700d134435005e134d8e /examples | |
| parent | 3fa85ede1a6d532b0e86c8b71d3f37d30c353aad (diff) | |
Don't add `flat` qualifier to integer fragment output
Fixes #133
We already had logic to skip adding `flat` to a vertex input, and this just extends it to not adding `flat` to a fragment output.
Note that explicit qualifiers in the input HLSL/Slang will still be carried through to the output, so it is still possible for a Slang user to shoot themself in the foot with interpolation qualifiers.
Diffstat (limited to 'examples')
0 files changed, 0 insertions, 0 deletions
