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authorvenkataram-nv <vedavamadath@nvidia.com>2024-07-01 10:08:04 -0700
committerGitHub <noreply@github.com>2024-07-01 10:08:04 -0700
commit0e71a6d40d2ccdc9e6bb861e7bbdb9479dbec636 (patch)
tree4d43b38d7c1de52caba5e48e118021dced1ac7a8 /examples/triangle
parentd276ea3558e2ac0672a3340301d2dec6d5cf321b (diff)
Resource searching for examples (#4518)
Diffstat (limited to 'examples/triangle')
-rw-r--r--examples/triangle/main.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/examples/triangle/main.cpp b/examples/triangle/main.cpp
index bd6542b38..90589c157 100644
--- a/examples/triangle/main.cpp
+++ b/examples/triangle/main.cpp
@@ -42,6 +42,8 @@
using namespace gfx;
using namespace Slang;
+static const ExampleResources resourceBase("triangle");
+
// For the purposes of a small example, we will define the vertex data for a
// single triangle directly in the source file. It should be easy to extend
// this example to load data from an external source, if desired.
@@ -112,7 +114,8 @@ gfx::Result loadShaderProgram(
// already been loaded previously, that would be used directly.
//
ComPtr<slang::IBlob> diagnosticsBlob;
- slang::IModule* module = slangSession->loadModule("shaders", diagnosticsBlob.writeRef());
+ Slang::String path = resourceBase.resolveResource("shaders.slang");
+ slang::IModule* module = slangSession->loadModule(path.getBuffer(), diagnosticsBlob.writeRef());
diagnoseIfNeeded(diagnosticsBlob);
if(!module)
return SLANG_FAIL;