diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-11-14 12:34:18 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-11-13 20:34:18 -0800 |
| commit | 7b570feed42976a6e787d79a70aaf8e667745e58 (patch) | |
| tree | 7f96139f9570de1e2c5747faf6ad489e029de535 /examples/ray-tracing/main.cpp | |
| parent | fdf106b543c756eebca7e90fe839fdf1902cc381 (diff) | |
Correct include dir for libslang (#5539)
This stops adding the repo root to the include path for anything linking
with slang. This enabled a bunch of convenient includes, but might lead
to confusing behavior for anyone including slang. Not to mention
differences including it from an install vs source.
Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'examples/ray-tracing/main.cpp')
| -rw-r--r-- | examples/ray-tracing/main.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/ray-tracing/main.cpp b/examples/ray-tracing/main.cpp index aa1e42654..7878550f8 100644 --- a/examples/ray-tracing/main.cpp +++ b/examples/ray-tracing/main.cpp @@ -3,14 +3,14 @@ // This file implements an example of hardware ray-tracing using // Slang shaders and the `gfx` graphics API. +#include "core/slang-basic.h" #include "examples/example-base/example-base.h" #include "gfx-util/shader-cursor.h" +#include "platform/vector-math.h" +#include "platform/window.h" #include "slang-com-ptr.h" #include "slang-gfx.h" #include "slang.h" -#include "source/core/slang-basic.h" -#include "tools/platform/vector-math.h" -#include "tools/platform/window.h" using namespace gfx; using namespace Slang; |
