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authorYong He <yonghe@outlook.com>2021-03-18 13:19:58 -0700
committerGitHub <noreply@github.com>2021-03-18 13:19:58 -0700
commit0f9b3a95a6cc087bc1e34d4becff04fa6160c582 (patch)
treea8b14958f13f53ee3918c727f4e5a06af377349c /examples/hello-world
parent6e5d85efb9fa5f647f7f0c7ef784a9fd09b29023 (diff)
Remove `DescriptorSet` from D3D11 and GL devices. (#1761)
Diffstat (limited to 'examples/hello-world')
-rw-r--r--examples/hello-world/main.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/examples/hello-world/main.cpp b/examples/hello-world/main.cpp
index b3bee9c07..c4bce7f79 100644
--- a/examples/hello-world/main.cpp
+++ b/examples/hello-world/main.cpp
@@ -244,6 +244,7 @@ Slang::Result initialize()
// platforms/APIs.
//
IDevice::Desc deviceDesc = {};
+ deviceDesc.deviceType = DeviceType::DirectX11;
gfx::Result res = gfxCreateDevice(&deviceDesc, gDevice.writeRef());
if(SLANG_FAILED(res)) return res;