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authorYong He <yonghe@outlook.com>2021-12-09 10:46:41 -0800
committerGitHub <noreply@github.com>2021-12-09 10:46:41 -0800
commit1c99a986ae12a3f1ce4cee86191052183d37208a (patch)
treee9903d1e569badef813e3f5f33696683bd34f3b0 /examples/gpu-printing
parent4ca37fea2829ad9c623b94d77bb0311f76ad0971 (diff)
Remove `PipelineType` from gfx header. (#2051)
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'examples/gpu-printing')
-rw-r--r--examples/gpu-printing/main.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/examples/gpu-printing/main.cpp b/examples/gpu-printing/main.cpp
index 03ab5b51f..f39c56c9b 100644
--- a/examples/gpu-printing/main.cpp
+++ b/examples/gpu-printing/main.cpp
@@ -73,7 +73,6 @@ ComPtr<gfx::IShaderProgram> loadComputeProgram(slang::IModule* slangModule, char
gGPUPrinting.loadStrings(linkedProgram->getLayout());
gfx::IShaderProgram::Desc programDesc = {};
- programDesc.pipelineType = gfx::PipelineType::Compute;
programDesc.slangProgram = linkedProgram;
auto shaderProgram = gDevice->createProgram(programDesc);