summaryrefslogtreecommitdiff
path: root/examples/gpu-printing/gpu-printing.vcxproj
diff options
context:
space:
mode:
authorTim Foley <tfoleyNV@users.noreply.github.com>2020-02-03 17:36:32 -0800
committerGitHub <noreply@github.com>2020-02-03 17:36:32 -0800
commitb415760d7f166eaad7fa27daa09edc9a8964c37e (patch)
tree1d9035d18dc6767ed4c4100a289365bd08a02514 /examples/gpu-printing/gpu-printing.vcxproj
parent2c1fbf8330efc34b85e09ee9b101c6a55327778a (diff)
Initial steps on GPU printing example (#1197)
* Initial steps on GPU printing example This change is checkpointing work on a new Slang example that shows how a "GPU `printf()`" can be implemented almost entirely in user space thanks to a combination of Slang language and API features. The example is not perfect as it stands today due to limitations in our current handling of hashed string literals: * At call sites where a string literal is passed, we currently have to explicitly invoke `getStringHash()` to get the hash code, because we don't currently support `String` as a function argument/parameter type. * On the implementation side, because strings are passed as their `int` hash codes, we can't tell them apart from ordinary `int` arguments. The current code handles this by assuming an `int` is *always* a hashed string, which obviously isn't appropriate. There are plenty of other limitations in the implementation presented, but the above are the two main things I'd like to address in follow-up work. I would like to checkpoint this work on the application first, in order to keep work on the Slang implementation and the example as separate as possible. * typo
Diffstat (limited to 'examples/gpu-printing/gpu-printing.vcxproj')
-rw-r--r--examples/gpu-printing/gpu-printing.vcxproj190
1 files changed, 190 insertions, 0 deletions
diff --git a/examples/gpu-printing/gpu-printing.vcxproj b/examples/gpu-printing/gpu-printing.vcxproj
new file mode 100644
index 000000000..d97c97914
--- /dev/null
+++ b/examples/gpu-printing/gpu-printing.vcxproj
@@ -0,0 +1,190 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{57C81DD3-4304-213D-AC16-39349871C957}</ProjectGuid>
+ <IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
+ <Keyword>Win32Proj</Keyword>
+ <RootNamespace>gpu-printing</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>v140</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>v140</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>v140</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>v140</PlatformToolset>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LinkIncremental>true</LinkIncremental>
+ <OutDir>..\..\bin\windows-x86\debug\</OutDir>
+ <IntDir>..\..\intermediate\windows-x86\debug\gpu-printing\</IntDir>
+ <TargetName>gpu-printing</TargetName>
+ <TargetExt>.exe</TargetExt>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LinkIncremental>true</LinkIncremental>
+ <OutDir>..\..\bin\windows-x64\debug\</OutDir>
+ <IntDir>..\..\intermediate\windows-x64\debug\gpu-printing\</IntDir>
+ <TargetName>gpu-printing</TargetName>
+ <TargetExt>.exe</TargetExt>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LinkIncremental>false</LinkIncremental>
+ <OutDir>..\..\bin\windows-x86\release\</OutDir>
+ <IntDir>..\..\intermediate\windows-x86\release\gpu-printing\</IntDir>
+ <TargetName>gpu-printing</TargetName>
+ <TargetExt>.exe</TargetExt>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LinkIncremental>false</LinkIncremental>
+ <OutDir>..\..\bin\windows-x64\release\</OutDir>
+ <IntDir>..\..\intermediate\windows-x64\release\gpu-printing\</IntDir>
+ <TargetName>gpu-printing</TargetName>
+ <TargetExt>.exe</TargetExt>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..;..\..\tools;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <Optimization>Disabled</Optimization>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..;..\..\tools;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <Optimization>Disabled</Optimization>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..;..\..\tools;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <Optimization>Full</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <MinimalRebuild>false</MinimalRebuild>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..;..\..\tools;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <Optimization>Full</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <MinimalRebuild>false</MinimalRebuild>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="gpu-printing.cpp" />
+ <ClCompile Include="main.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="kernels.slang" />
+ <None Include="printing.slang" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\..\source\slang\slang.vcxproj">
+ <Project>{DB00DA62-0533-4AFD-B59F-A67D5B3A0808}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\..\source\core\core.vcxproj">
+ <Project>{F9BE7957-8399-899E-0C49-E714FDDD4B65}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\..\tools\gfx\gfx.vcxproj">
+ <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project>
+ </ProjectReference>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="gpu-printing-ops.h" />
+ <ClInclude Include="gpu-printing.h" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file