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| author | jsmall-nvidia <jsmall@nvidia.com> | 2019-09-23 17:42:14 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-09-23 17:42:14 -0400 |
| commit | dc76577e2f1d851d6eb4963fa24d310d847b6786 (patch) | |
| tree | e762a2fc22b36d585456e8345f2562cdcbea5fdc /examples/cpu-hello-world/shader.slang | |
| parent | e9f0544aa4737d5cba8424f95485811b4839d76e (diff) | |
CPU Hello World (#1065)
* First pass on cpu-hello-world application.
* Improvements to cpu-hello-world
* Improved documentation around cpu-hello-world.
Added information about C++/CPU targets to README.md
Referenced cpu-target.
Diffstat (limited to 'examples/cpu-hello-world/shader.slang')
| -rw-r--r-- | examples/cpu-hello-world/shader.slang | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/examples/cpu-hello-world/shader.slang b/examples/cpu-hello-world/shader.slang new file mode 100644 index 000000000..bac5832a8 --- /dev/null +++ b/examples/cpu-hello-world/shader.slang @@ -0,0 +1,15 @@ +// shader.slang + +//TEST_INPUT:ubuffer(random(float, 4096, -1.0, 1.0), stride=4):dxbinding(0),glbinding(0),name=ioBuffer +RWStructuredBuffer<float> ioBuffer; + +[numthreads(4, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + uint tid = dispatchThreadID.x; + + float i = ioBuffer[tid]; + float o = i < 0.5 ? (i + i) : sqrt(i); + + ioBuffer[tid] = o; +} |
