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authorjsmall-nvidia <jsmall@nvidia.com>2022-06-02 14:13:35 -0400
committerGitHub <noreply@github.com>2022-06-02 14:13:35 -0400
commitb39c99661b3ad482bbd419c24991ed325b5738a9 (patch)
tree0f90fecdae10e704b2c1135c48ca5eeafa60b780 /examples/cpu-com-example/shader.slang
parentbc6bc56db51d06b92dc63ef9c9e0def6c9760c9e (diff)
COM interfaces with host callable (#2258)
* #include an absolute path didn't work - because paths were taken to always be relative. * Use TerminatedUnownedStringSlice for literals in output C++. * Remove Escape/Unescape functions used in slang-token-reader.cpp Add target type of 'host-cpp' etc to map to the target types. * Fix some corner cases around string encoding. * Added unit test for string escaping. Fixed some assorted escaping bugs. * Updated test output. * Added decode test. * Stop using hex output, to get around 'greedy' aspect. Use octal instead. * Added HostHostCallable Small changes to use ArtifactDesc/Info instead of large switches. * Fix C++ emit to handle arbitrary function export. * Add options handling for callable without an output being specified. * Can compile with COM interface. Added example using com interface. * Use the IR Ptr type instead of hack in C++ emit for interfaces. * Fix issue with outputting the COM call when ptr is used. * Fix crash issue on compilation failure.
Diffstat (limited to 'examples/cpu-com-example/shader.slang')
-rw-r--r--examples/cpu-com-example/shader.slang21
1 files changed, 21 insertions, 0 deletions
diff --git a/examples/cpu-com-example/shader.slang b/examples/cpu-com-example/shader.slang
new file mode 100644
index 000000000..b0fe259be
--- /dev/null
+++ b/examples/cpu-com-example/shader.slang
@@ -0,0 +1,21 @@
+// shader.slang
+
+// Example of using 'NativeString'
+
+public __extern_cpp NativeString getString(NativeString in)
+{
+ return in;
+}
+
+[COM]
+interface IDoThings
+{
+ int doThing(int a, int b);
+ int calcHash(NativeString in);
+}
+
+public __extern_cpp int calcHash(NativeString text, IDoThings doThings)
+{
+ return doThings.calcHash(text);
+}
+