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authorvenkataram-nv <vedavamadath@nvidia.com>2024-07-01 10:08:04 -0700
committerGitHub <noreply@github.com>2024-07-01 10:08:04 -0700
commit0e71a6d40d2ccdc9e6bb861e7bbdb9479dbec636 (patch)
tree4d43b38d7c1de52caba5e48e118021dced1ac7a8 /examples/autodiff-texture/main.cpp
parentd276ea3558e2ac0672a3340301d2dec6d5cf321b (diff)
Resource searching for examples (#4518)
Diffstat (limited to 'examples/autodiff-texture/main.cpp')
-rw-r--r--examples/autodiff-texture/main.cpp23
1 files changed, 14 insertions, 9 deletions
diff --git a/examples/autodiff-texture/main.cpp b/examples/autodiff-texture/main.cpp
index 0578f9d47..5cd0a3523 100644
--- a/examples/autodiff-texture/main.cpp
+++ b/examples/autodiff-texture/main.cpp
@@ -10,6 +10,8 @@
using namespace gfx;
using namespace Slang;
+static const ExampleResources resourceBase("autodiff-texture");
+
struct Vertex
{
float position[3];
@@ -45,7 +47,8 @@ struct AutoDiffTexture : public WindowedAppBase
slangSession = device->getSlangSession();
ComPtr<slang::IBlob> diagnosticsBlob;
- slang::IModule* module = slangSession->loadModule(fileName, diagnosticsBlob.writeRef());
+ Slang::String path = resourceBase.resolveResource(fileName);
+ slang::IModule* module = slangSession->loadModule(path.getBuffer(), diagnosticsBlob.writeRef());
diagnoseIfNeeded(diagnosticsBlob);
if (!module)
return SLANG_FAIL;
@@ -89,7 +92,8 @@ struct AutoDiffTexture : public WindowedAppBase
slangSession = device->getSlangSession();
ComPtr<slang::IBlob> diagnosticsBlob;
- slang::IModule* module = slangSession->loadModule(fileName, diagnosticsBlob.writeRef());
+ Slang::String path = resourceBase.resolveResource(fileName);
+ slang::IModule* module = slangSession->loadModule(path.getBuffer(), diagnosticsBlob.writeRef());
diagnoseIfNeeded(diagnosticsBlob);
if (!module)
return SLANG_FAIL;
@@ -294,25 +298,25 @@ struct AutoDiffTexture : public WindowedAppBase
{
ComPtr<IShaderProgram> shaderProgram;
SLANG_RETURN_ON_FAIL(
- loadRenderProgram(gDevice, "train", "fragmentMain", shaderProgram.writeRef()));
+ loadRenderProgram(gDevice, "train.slang", "fragmentMain", shaderProgram.writeRef()));
gRefPipelineState = createRenderPipelineState(inputLayout, shaderProgram);
}
{
ComPtr<IShaderProgram> shaderProgram;
SLANG_RETURN_ON_FAIL(
- loadRenderProgram(gDevice, "train", "diffFragmentMain", shaderProgram.writeRef()));
+ loadRenderProgram(gDevice, "train.slang", "diffFragmentMain", shaderProgram.writeRef()));
gIterPipelineState = createRenderPipelineState(inputLayout, shaderProgram);
}
{
ComPtr<IShaderProgram> shaderProgram;
SLANG_RETURN_ON_FAIL(
- loadRenderProgram(gDevice, "draw-quad", "fragmentMain", shaderProgram.writeRef()));
+ loadRenderProgram(gDevice, "draw-quad.slang", "fragmentMain", shaderProgram.writeRef()));
gDrawQuadPipelineState = createRenderPipelineState(inputLayout, shaderProgram);
}
{
ComPtr<IShaderProgram> shaderProgram;
SLANG_RETURN_ON_FAIL(
- loadComputeProgram(gDevice, "reconstruct", shaderProgram.writeRef()));
+ loadComputeProgram(gDevice, "reconstruct.slang", shaderProgram.writeRef()));
gReconstructPipelineState = createComputePipelineState(shaderProgram);
}
{
@@ -322,16 +326,17 @@ struct AutoDiffTexture : public WindowedAppBase
}
{
ComPtr<IShaderProgram> shaderProgram;
- SLANG_RETURN_ON_FAIL(loadComputeProgram(gDevice, "buildmip", shaderProgram.writeRef()));
+ SLANG_RETURN_ON_FAIL(loadComputeProgram(gDevice, "buildmip.slang", shaderProgram.writeRef()));
gBuildMipPipelineState = createComputePipelineState(shaderProgram);
}
{
ComPtr<IShaderProgram> shaderProgram;
- SLANG_RETURN_ON_FAIL(loadComputeProgram(gDevice, "learnmip", shaderProgram.writeRef()));
+ SLANG_RETURN_ON_FAIL(loadComputeProgram(gDevice, "learnmip.slang", shaderProgram.writeRef()));
gLearnMipPipelineState = createComputePipelineState(shaderProgram);
}
- gTexView = createTextureFromFile("checkerboard.jpg", textureWidth, textureHeight);
+ Slang::String imagePath = resourceBase.resolveResource("checkerboard.jpg");
+ gTexView = createTextureFromFile(imagePath.getBuffer(), textureWidth, textureHeight);
initMipOffsets(textureWidth, textureHeight);
gfx::IBufferResource::Desc bufferDesc = {};