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| author | Matthew Moulton <30711895+mmoult@users.noreply.github.com> | 2024-06-07 10:47:17 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-06-07 08:47:17 -0700 |
| commit | 78d34f3b3cec6222f87fc69eddfe66f3fc91b1cf (patch) | |
| tree | 3e3b2596e401c722de7c84b1e35a923d2051d0a7 /examples/autodiff-texture/draw-quad.slang | |
| parent | 7c6faf62158eed309f01bbef8a7b88e0c36459c7 (diff) | |
Improve documentation and example formatting consistency (#4299)
* Improve doc and example consistency
Improve consistency of formatting in example shaders and remove
trailing spaces in documentation files. Fix minor typos.
Diffstat (limited to 'examples/autodiff-texture/draw-quad.slang')
| -rw-r--r-- | examples/autodiff-texture/draw-quad.slang | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/autodiff-texture/draw-quad.slang b/examples/autodiff-texture/draw-quad.slang index 55a33b46b..6742e12fa 100644 --- a/examples/autodiff-texture/draw-quad.slang +++ b/examples/autodiff-texture/draw-quad.slang @@ -25,7 +25,7 @@ struct Fragment struct VertexStageOutput { float2 uv : UV; - float4 sv_position : SV_Position; + float4 sv_position : SV_Position; }; [shader("vertex")] |
