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authorjsmall-nvidia <jsmall@nvidia.com>2018-11-06 14:28:25 -0500
committerGitHub <noreply@github.com>2018-11-06 14:28:25 -0500
commit1185bd464092f372430cbfaa15a7be4dcaa90752 (patch)
treeb3b68f2d9de00c0845f4912a797f10b27741031f /docs
parent453331951b0df2a612f9bc0d68eab2ad786ec5bf (diff)
Feature/shared library refactor (#712)
* * Added ISlangSharedLibraryLoader and ISlangSharedLibrary * Implemented default implementations * Added slang API function to get/set the ISlangSharedLibraryLoader on the session * Put function caching onto the Session - so that if the loader is chaged, its easy to reset the shared libraries, and functions * Run premake. * Fix problem with setting null, would cause an unnecessary function/shared lib flush. * * Unload SharedLibrary when DefaultSharedLibrary is deleted. * Make SharedLibrary handle unload safely if already unloaded. * Refactor SharedLibrary, such that it becomes a utility class - simplifying it's semantics. * Simplified ISlangSharedLibrary such that doesn't have unload and isLoaded so easier to implement. Use updated SharedLibrary impl. * Disable aarch64 on windows * Premake windows files without aarch64 build. * Moved slang-shared-library to core (so can be used in code outside of main slang) Fixed problem in premake5 where on windows projects were incorrectly constructed * Allowed RefObject to base class of com types Added ConfigurableSharedLibraryLoader Added -dxc-path -fxc-path -glslang-path Fix problem with dxc-path not honoring it's path when loading dxil * Added documentation for command line control of dll loading paths. * Remove some tabbing issues. * Change name of include guard.
Diffstat (limited to 'docs')
-rw-r--r--docs/command-line-slangc.md12
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diff --git a/docs/command-line-slangc.md b/docs/command-line-slangc.md
index a37b3138e..8d59526d4 100644
--- a/docs/command-line-slangc.md
+++ b/docs/command-line-slangc.md
@@ -136,6 +136,18 @@ For completeness, here are the options that `slangc` currently accepts:
* `--`: Stop parsing options, and treat the rest of the command line as input paths
+### Specifying where dlls/shared libraries are loaded from
+
+On windows if you want a dll loaded from a specific path, the path must be specified absolutely. See the *'LoadLibrary'* documentation for more details. A relative path will cause Windows to check all locations along it's search procedure.
+
+On linux it's similar, but any path (relative or not) will override the regular search mechanism. See *'dlopen'* for more details.
+
+* `-dxc-path`: Sets the path where dxc dlls are loaded from (dxcompiler.dll & dxil).
+
+* `-fxc-path`: Sets the path where fxc dll is loaded from (d3dcompiler_47.dll).
+
+* `-glslang-path`: Sets where the slang specific 'slang-glslang' is loaded from
+
Limitations
-----------