diff options
| author | Harsh Aggarwal (NVIDIA) <haaggarwal@nvidia.com> | 2025-05-26 21:00:38 +0530 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-26 15:30:38 +0000 |
| commit | 83538e0b4b97425ecdae6f72f9c8fd44cb255aac (patch) | |
| tree | 8f27c47fb7c1614fa916c2da6ab9996655e29da1 /docs/user-guide | |
| parent | 8ecb2c70437292ef6fa34f7122df44067de6a4de (diff) | |
Implement shader execution reordering support for OptiX (#7211)
* Implement shader execution reordering support for OptiX
Added OptiX backend support for Shader Execution Reordering (SER) features as outlined in issue #6647. This implementation:
1. Added CUDA target support for HitObject API
2. Implemented core SER functionality (TraceRay, MakeHit/Miss, Invoke)
3. Added OptiX-specific hit object handling functions
4. Added test case for OptiX SER functionality
* format code
---------
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
Diffstat (limited to 'docs/user-guide')
0 files changed, 0 insertions, 0 deletions
