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| author | Gangzheng Tong <gtong@nvidia.com> | 2025-04-11 15:34:07 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-11 22:34:07 +0000 |
| commit | 8e6af6259bd1dd47d81c36f0562ff362ca5d42c3 (patch) | |
| tree | 86e7a9671dae748922ca18eec544a318cd708443 /docs/user-guide/09-reflection.md | |
| parent | 61a6c211b1587a7b9ed6a24ae1ba6fe0600c80d8 (diff) | |
Fix user-guide typos (#6789)
* Fix user-guide typos
Use LLM to scan each of the markdown files to fix typos.
Try not to change anything but the typos in this CL.
* typo not caught by LLM
* add output of ./build_toc.ps1
Diffstat (limited to 'docs/user-guide/09-reflection.md')
| -rw-r--r-- | docs/user-guide/09-reflection.md | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/docs/user-guide/09-reflection.md b/docs/user-guide/09-reflection.md index 973019b13..bf09d04e0 100644 --- a/docs/user-guide/09-reflection.md +++ b/docs/user-guide/09-reflection.md @@ -1169,7 +1169,6 @@ Semantics are only relevant for shader parameters that became part of the varyin A semantic is decomposed into both a name and an index (e.g., `TEXCOORD5` has a name of `"TEXCOORD"` and an index of `5`). This information can be reflected with `getSemanticName()` and `getSemanticIndex()`: -```c++ ```c++ void printVarLayout(slang::VariableLayoutReflection* varLayout) |
