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authorcheneym2 <acheney@nvidia.com>2024-05-02 19:01:43 -0400
committerGitHub <noreply@github.com>2024-05-02 16:01:43 -0700
commit6b3095758679a7699dc26d1af5521b65ace2cc83 (patch)
tree6f3de6775e8fa3dc4cedc25d8457dc59ecf10cf9 /docs/user-guide/02-conventional-features.md
parentc763750a7305fbf12c1f5c177260294a32fe286d (diff)
Slang: update pointer related documentation (#4088)
Slang does have some support for pointers. Remove an outdated comment stating the contratry, and update the section that describes pointer support to also list some relevant limitations. Fixes #3970 Co-authored-by: Yong He <yonghe@outlook.com>
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diff --git a/docs/user-guide/02-conventional-features.md b/docs/user-guide/02-conventional-features.md
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--- a/docs/user-guide/02-conventional-features.md
+++ b/docs/user-guide/02-conventional-features.md
@@ -18,8 +18,7 @@ Types
Slang supports conventional shading language types including scalars, vectors, matrices, arrays, structures, enumerations, and resources.
> #### Note ####
-> Slang does not currently support pointer types as in C/C++.
-> Pointers cannot be implemented robustly and completely on many of the target platforms Slang currently supports.
+> Slang has limited support for pointers when targeting platforms with native pointer support, including SPIRV, C++, and CUDA.
### Scalar Types