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| author | jsmall-nvidia <jsmall@nvidia.com> | 2020-04-23 14:40:01 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-23 14:40:01 -0400 |
| commit | 6f5c250b19b03a8eb4b6a9254613ce8539769a23 (patch) | |
| tree | fad6585589f143838a831f94ff07ec9a556ab7d2 /docs/target-compatibility.md | |
| parent | 806ab08f64c76e961ecdf40ecaf9499c5a88ac5f (diff) | |
Small improvements around atomics (#1333)
* Use the original value in the test.
Run test on VK.
* Added RWBuffer and Buffer types to C++ prelude.
* Add vk to atomics.slang tests
* Update target-compatibility around atomics.
When tests disabled in atomics-buffer.slang explained why.
* tabs -> spaces.
* Small docs improvement.
Diffstat (limited to 'docs/target-compatibility.md')
| -rw-r--r-- | docs/target-compatibility.md | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/docs/target-compatibility.md b/docs/target-compatibility.md index ff63a65a2..0b29a6152 100644 --- a/docs/target-compatibility.md +++ b/docs/target-compatibility.md @@ -37,7 +37,8 @@ Items with ^ means there is some discussion about support later in the document | Full bool | Yes | Yes | Yes | No | Yes ^ | Mesh Shader | No | No + | No + | No | No | `[unroll]` | Yes | Yes | Yes ^ | Yes | Limited + - +| Atomics | Yes | Yes | Yes | Yes | No + +| Atomics on RWBuffer | Yes | Yes | Yes | No | No + ## Half Type @@ -161,3 +162,10 @@ On GLSL and VK targets loop unrolling uses the [GL_EXT_control_flow_attributes]( Slang does have a cross target mechanism to [unroll loops](language-reference/06-statements.md), in the section `Compile-Time For Statement`. +## Atomics on RWBuffer + +For VK the GLSL output from Slang seems plausible, but VK binding fails in tests harness. + +On CUDA RWBuffer becomes CUsurfObject, which is a 'texture' type and does not support atomics. + +On the CPU atomics are not supported, but will be in the future. |
