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| author | jsmall-nvidia <jsmall@nvidia.com> | 2022-04-12 20:56:05 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-04-12 20:56:05 -0400 |
| commit | c949d5005ede13840d086214d6fe64f2b0fefed5 (patch) | |
| tree | 619b800f86af8efbd834600252e0d343fdae937d /docs/language-reference | |
| parent | 65c2e7f1ccc6cdb5daec343c7e32b4a9dc463ae4 (diff) | |
Small doc improvement around 8/16 bit types. (#2180)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Added information of 8 and 16 bit types.
* Link to target compatibility.
* Updated 8-bit support added via #2182
Diffstat (limited to 'docs/language-reference')
| -rw-r--r-- | docs/language-reference/04-types.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/language-reference/04-types.md b/docs/language-reference/04-types.md index e7344793c..d62af1763 100644 --- a/docs/language-reference/04-types.md +++ b/docs/language-reference/04-types.md @@ -43,7 +43,7 @@ All signed integers used two's complement representation. All arithmetic operations on integers (both signed and unsigned) wrap on overflow/underflow. All target platforms must support the `int` and `uint` types. -Specific target platforms may not support the other integer types. +Specific [target platforms](../target-compatibility.md) may not support the other integer types. All integer types are stored in memory with their natural size and alignment on all targets that support them. @@ -61,7 +61,7 @@ All floating-point types are laid out in memory using the matching IEEE 754 stan Target platforms may define their own rules for rounding, precision, denormals, infinities, and not-a-number values. All target platforms must support the `float` type. -Specific targets may not support the other floating-point types. +Specific [targets](../target-compatibility.md) may not support the other floating-point types. All floating-point types are stored in memory with their natural size and alignment on all targets that support them. |
