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| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-11-20 01:08:20 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-11-19 09:08:20 -0800 |
| commit | 0bf6a668208c65c980648fbe74a8c0a7bf4ded77 (patch) | |
| tree | 02e3a58af7561daed342c1362aef8b5aaad8e489 /docs/64bit-type-support.md | |
| parent | a50de6bd32de1b064874480a2528fc994597f7ac (diff) | |
Markdown emphasis corrections (#5588)
* Add markdown formatting to extras/formatting.sh
* Correct formatting in markdown
* Warn on unrecognized argument in formatting script
* Print all diffs in formatting script
* Correct markdown emph formatting
* Don't format markdown by default
---------
Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'docs/64bit-type-support.md')
| -rw-r--r-- | docs/64bit-type-support.md | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/docs/64bit-type-support.md b/docs/64bit-type-support.md index 506e05493..acff2f770 100644 --- a/docs/64bit-type-support.md +++ b/docs/64bit-type-support.md @@ -20,9 +20,9 @@ Overview The Slang language supports 64 bit built in types. Such as -* double -* uint64_t -* int64_t +* `double` +* `uint64_t` +* `int64_t` This also applies to vector and matrix versions of these types. @@ -125,8 +125,8 @@ D3D12 | FXC/DXBC | No | No | 2 2) uint64_t support requires https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/hlsl-shader-model-6-0-features-for-direct3d-12, so DXBC is not a target. -The intrinsics available on uint64_t type are `abs`, `min`, `max`, `clamp` and `countbits`. -The intrinsics available on uint64_t type are `abs`, `min`, `max` and `clamp`. +The intrinsics available on `uint64_t` type are `abs`, `min`, `max`, `clamp` and `countbits`. +The intrinsics available on `uint64_t` type are `abs`, `min`, `max` and `clamp`. GLSL ==== |
