diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-07-18 13:12:35 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-07-18 13:12:35 +0800 |
| commit | 494efd7254f28ec46aff84bb1c06fe582a743c1a (patch) | |
| tree | 646ec4c4698ba508d04cb6b25d92d85ee242fc97 /cmake | |
| parent | 3c092719a51fd954ead3c14561b0dcf4d6659695 (diff) | |
Reduce duplication in slang lib builds (#4651)
* spelling
* Reduce duplication in slang lib builds
Closes (as much as possible) https://github.com/shader-slang/slang/issues/4615
The only case where we could actually make a difference would be an
embedded stdlib and static slang, which isn't a configuration anyone
actually uses. Nonetheless, clean up this bit
Diffstat (limited to 'cmake')
| -rw-r--r-- | cmake/SlangTarget.cmake | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/cmake/SlangTarget.cmake b/cmake/SlangTarget.cmake index c9110a6c0..e370a4987 100644 --- a/cmake/SlangTarget.cmake +++ b/cmake/SlangTarget.cmake @@ -49,9 +49,10 @@ function(slang_add_target dir type) EXPLICIT_SOURCE # Additional directories from which to glob source EXTRA_SOURCE_DIRS - # Additional compile definitions + # Additional compile definitions and options EXTRA_COMPILE_DEFINITIONS_PRIVATE EXTRA_COMPILE_DEFINITIONS_PUBLIC + EXTRA_COMPILE_OPTIONS_PRIVATE # Targets with which to link privately LINK_WITH_PRIVATE # Frameworks with which to link privately @@ -288,7 +289,7 @@ function(slang_add_target dir type) endforeach() # - # Other preprocessor defines + # Other preprocessor defines and options # if(ARG_EXTRA_COMPILE_DEFINITIONS_PRIVATE) target_compile_definitions( @@ -302,6 +303,12 @@ function(slang_add_target dir type) PUBLIC ${ARG_EXTRA_COMPILE_DEFINITIONS_PUBLIC} ) endif() + if(ARG_EXTRA_COMPILE_OPTIONS_PRIVATE) + target_compile_options( + ${target} + PRIVATE ${ARG_EXTRA_COMPILE_OPTIONS_PRIVATE} + ) + endif() # # Since we do a lot of dynamic loading, unconditionally set the build rpath |
