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authorEllie Hermaszewska <ellieh@nvidia.com>2024-12-05 17:45:24 +0800
committerGitHub <noreply@github.com>2024-12-05 09:45:24 +0000
commit072cb60bb63e9f3d1c42fa18adcebb77bb4aa6ae (patch)
treef123367640c89e8d112009ccd6fb389a6a24ee92 /cmake/LLVM.cmake
parent3f4b3112871bb978ee5104fd36321345da35a8d1 (diff)
Remove duplicate call to install() for libslang (#5767)
Closes https://github.com/shader-slang/slang/issues/5764 Also mention other installed targets in cmake config
Diffstat (limited to 'cmake/LLVM.cmake')
-rw-r--r--cmake/LLVM.cmake1
1 files changed, 1 insertions, 0 deletions
diff --git a/cmake/LLVM.cmake b/cmake/LLVM.cmake
index 3c7c1b543..a72cae0f5 100644
--- a/cmake/LLVM.cmake
+++ b/cmake/LLVM.cmake
@@ -88,6 +88,7 @@ function(fetch_or_build_slang_llvm)
EXPORT_MACRO_PREFIX SLANG
INSTALL
INSTALL_COMPONENT slang-llvm
+ EXPORT_SET_NAME SlangTargets
)
# If we don't include this, then the symbols in the LLVM linked here may
# conflict with those of other LLVMs linked at runtime, for instance in mesa.