diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2023-09-12 11:13:11 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-09-11 20:13:11 -0700 |
| commit | 09854a4596019ddb3bb315b8836b5c88e718cdc7 (patch) | |
| tree | 1556ae3e00da0fac91343f159b52cee1231a7fab /build | |
| parent | 87bb0b503544f1b8c6ec818e25c695b31cda24b7 (diff) | |
Add Mesh and Task shader support to GFX (#3190)
* Bump vulkan headers
Also just use vulkan-headers as a submodule
* Add drawMeshTasks to gfx graphics pipelines
* Add DispatchMesh overload with no payload, with GLSL intrinsic
* Require spirv 1.4 for mesh shaders
* Add vulkan mesh shader feature discovery
* Add mesh shader stage bits to vk-util
* Add mesh and task shader support to render-test
* Add mesh and task tests
* Preserve "payload" specifier in task shaders
* Add mesh shader pipeline support to gfx
* Add TODO
* Add numThreads attribute for amplification stage
* Add payload to task shader test
* Drop dependency on d3dx12
* Allow passing payloads from task to mesh shaders
* regenerate vs projects
* check DispatchMesh name correctly
* Add mesh shader tests to failing tests
* Detect wave-ops feature on vulkan
* Add fuse-product to expected failures
This fails because the global varaible `count` is not initialized
* Add required extension to WaveMaskMatch SPIR-V impl
* Remove meshShader member from pipeline desc
* Identify mesh shader support on d3d12
Diffstat (limited to 'build')
| -rw-r--r-- | build/visual-studio/gfx/gfx.vcxproj | 14 | ||||
| -rw-r--r-- | build/visual-studio/gfx/gfx.vcxproj.filters | 6 | ||||
| -rw-r--r-- | build/visual-studio/render-test-tool/render-test-tool.vcxproj | 12 |
3 files changed, 20 insertions, 12 deletions
diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj index fbdad5efd..ac51b4fb2 100644 --- a/build/visual-studio/gfx/gfx.vcxproj +++ b/build/visual-studio/gfx/gfx.vcxproj @@ -165,7 +165,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild>
@@ -189,7 +189,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild>
@@ -213,7 +213,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild>
@@ -237,7 +237,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@@ -264,7 +264,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@@ -291,7 +291,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@@ -371,12 +371,14 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi <ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-fence.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-framebuffer.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-helper-functions.h" />
+ <ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-pipeline-state-stream.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-pipeline-state.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-posix-synchapi.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-query.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-render-pass.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-resource-views.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-resource.h" />
+ <ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-sal-defs.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-sampler.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-shader-object-layout.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-shader-object.h" />
diff --git a/build/visual-studio/gfx/gfx.vcxproj.filters b/build/visual-studio/gfx/gfx.vcxproj.filters index c4fcd6046..97b3f6f19 100644 --- a/build/visual-studio/gfx/gfx.vcxproj.filters +++ b/build/visual-studio/gfx/gfx.vcxproj.filters @@ -180,6 +180,9 @@ <ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-helper-functions.h">
<Filter>Header Files</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-pipeline-state-stream.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-pipeline-state.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -198,6 +201,9 @@ <ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-resource.h">
<Filter>Header Files</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-sal-defs.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-sampler.h">
<Filter>Header Files</Filter>
</ClInclude>
diff --git a/build/visual-studio/render-test-tool/render-test-tool.vcxproj b/build/visual-studio/render-test-tool/render-test-tool.vcxproj index 9c9578728..572bcb388 100644 --- a/build/visual-studio/render-test-tool/render-test-tool.vcxproj +++ b/build/visual-studio/render-test-tool/render-test-tool.vcxproj @@ -165,7 +165,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild>
@@ -187,7 +187,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild>
@@ -209,7 +209,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild>
@@ -231,7 +231,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@@ -256,7 +256,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@@ -281,7 +281,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
|
