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authorEllie Hermaszewska <ellieh@nvidia.com>2023-09-12 11:13:11 +0800
committerGitHub <noreply@github.com>2023-09-11 20:13:11 -0700
commit09854a4596019ddb3bb315b8836b5c88e718cdc7 (patch)
tree1556ae3e00da0fac91343f159b52cee1231a7fab /build
parent87bb0b503544f1b8c6ec818e25c695b31cda24b7 (diff)
Add Mesh and Task shader support to GFX (#3190)
* Bump vulkan headers Also just use vulkan-headers as a submodule * Add drawMeshTasks to gfx graphics pipelines * Add DispatchMesh overload with no payload, with GLSL intrinsic * Require spirv 1.4 for mesh shaders * Add vulkan mesh shader feature discovery * Add mesh shader stage bits to vk-util * Add mesh and task shader support to render-test * Add mesh and task tests * Preserve "payload" specifier in task shaders * Add mesh shader pipeline support to gfx * Add TODO * Add numThreads attribute for amplification stage * Add payload to task shader test * Drop dependency on d3dx12 * Allow passing payloads from task to mesh shaders * regenerate vs projects * check DispatchMesh name correctly * Add mesh shader tests to failing tests * Detect wave-ops feature on vulkan * Add fuse-product to expected failures This fails because the global varaible `count` is not initialized * Add required extension to WaveMaskMatch SPIR-V impl * Remove meshShader member from pipeline desc * Identify mesh shader support on d3d12
Diffstat (limited to 'build')
-rw-r--r--build/visual-studio/gfx/gfx.vcxproj14
-rw-r--r--build/visual-studio/gfx/gfx.vcxproj.filters6
-rw-r--r--build/visual-studio/render-test-tool/render-test-tool.vcxproj12
3 files changed, 20 insertions, 12 deletions
diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj
index fbdad5efd..ac51b4fb2 100644
--- a/build/visual-studio/gfx/gfx.vcxproj
+++ b/build/visual-studio/gfx/gfx.vcxproj
@@ -165,7 +165,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild>
@@ -189,7 +189,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild>
@@ -213,7 +213,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild>
@@ -237,7 +237,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@@ -264,7 +264,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@@ -291,7 +291,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@@ -371,12 +371,14 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-fence.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-framebuffer.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-helper-functions.h" />
+ <ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-pipeline-state-stream.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-pipeline-state.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-posix-synchapi.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-query.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-render-pass.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-resource-views.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-resource.h" />
+ <ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-sal-defs.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-sampler.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-shader-object-layout.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-shader-object.h" />
diff --git a/build/visual-studio/gfx/gfx.vcxproj.filters b/build/visual-studio/gfx/gfx.vcxproj.filters
index c4fcd6046..97b3f6f19 100644
--- a/build/visual-studio/gfx/gfx.vcxproj.filters
+++ b/build/visual-studio/gfx/gfx.vcxproj.filters
@@ -180,6 +180,9 @@
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-helper-functions.h">
<Filter>Header Files</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-pipeline-state-stream.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-pipeline-state.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -198,6 +201,9 @@
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-resource.h">
<Filter>Header Files</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-sal-defs.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
<ClInclude Include="..\..\..\tools\gfx\d3d12\d3d12-sampler.h">
<Filter>Header Files</Filter>
</ClInclude>
diff --git a/build/visual-studio/render-test-tool/render-test-tool.vcxproj b/build/visual-studio/render-test-tool/render-test-tool.vcxproj
index 9c9578728..572bcb388 100644
--- a/build/visual-studio/render-test-tool/render-test-tool.vcxproj
+++ b/build/visual-studio/render-test-tool/render-test-tool.vcxproj
@@ -165,7 +165,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild>
@@ -187,7 +187,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild>
@@ -209,7 +209,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild>
@@ -231,7 +231,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@@ -256,7 +256,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@@ -281,7 +281,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;_ITERATOR_DEBUG_LEVEL=0;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\external\vulkan\include;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>