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authorYong He <yonghe@outlook.com>2020-12-10 09:43:09 -0800
committerGitHub <noreply@github.com>2020-12-10 09:43:09 -0800
commite4a8251749cf1fbf005b045e26e25f3ef7cccb8b (patch)
tree209bb9617acb91c9cc1a9cc14f9aab5e92ca9871 /build/visual-studio/gfx/gfx.vcxproj
parentb8e1f62fb9cc66481b35231149448e47f096d257 (diff)
Move ShaderObject to be under renderer interface. (#1633)
* Move ShaderObject to be under renderer interface. * Make `create*PipelineState` take `const PipelineStateDesc&`. * Move ShaderCursor implementation to a cpp file
Diffstat (limited to 'build/visual-studio/gfx/gfx.vcxproj')
-rw-r--r--build/visual-studio/gfx/gfx.vcxproj4
1 files changed, 4 insertions, 0 deletions
diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj
index 9a188c070..d04ac9c2a 100644
--- a/build/visual-studio/gfx/gfx.vcxproj
+++ b/build/visual-studio/gfx/gfx.vcxproj
@@ -183,7 +183,9 @@
<ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-include.h" />
<ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-util.h" />
<ClInclude Include="..\..\..\tools\gfx\open-gl\render-gl.h" />
+ <ClInclude Include="..\..\..\tools\gfx\render-graphics-common.h" />
<ClInclude Include="..\..\..\tools\gfx\render.h" />
+ <ClInclude Include="..\..\..\tools\gfx\shader-cursor.h" />
<ClInclude Include="..\..\..\tools\gfx\surface.h" />
<ClInclude Include="..\..\..\tools\gfx\vector-math.h" />
<ClInclude Include="..\..\..\tools\gfx\vulkan\render-vk.h" />
@@ -206,7 +208,9 @@
<ClCompile Include="..\..\..\tools\gfx\model.cpp" />
<ClCompile Include="..\..\..\tools\gfx\nvapi\nvapi-util.cpp" />
<ClCompile Include="..\..\..\tools\gfx\open-gl\render-gl.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx\render-graphics-common.cpp" />
<ClCompile Include="..\..\..\tools\gfx\render.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx\shader-cursor.cpp" />
<ClCompile Include="..\..\..\tools\gfx\surface.cpp" />
<ClCompile Include="..\..\..\tools\gfx\vulkan\render-vk.cpp" />
<ClCompile Include="..\..\..\tools\gfx\vulkan\vk-api.cpp" />