summaryrefslogtreecommitdiffstats
path: root/build/visual-studio/core
diff options
context:
space:
mode:
authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2022-10-12 09:55:09 -0700
committerGitHub <noreply@github.com>2022-10-12 09:55:09 -0700
commitf0cd62b37c5dfbbdb3fb205f1be2b8beba0dfed4 (patch)
tree97d031e889046ac992b729d85e2db1cd3597e317 /build/visual-studio/core
parent5128de89a9a8da09587f20e8fb5bc324ea14e0df (diff)
Shader caching (#2432)
* Changed all getEntryPointCode calls to use RendererBase::getEntryPointCodeFromShaderCache * Hashing hooked up, tests pass but need to add more to fully test functionality * checkpoint * Checkpoint: File system creation seems functional, saving is broken * checkpoint: Fixed filename generation from MD5 hash, shader blob might be going missing ahead of pipeline state creation * Fixed a lot of bugs related to hash code generation, shader cache is likely working but needs further testing * Added workaround for module loading by re-creating the test device, shader cache test functional * Vulkan shader caching bug fixed, checkpoint commit before more refinement * pre-ToT merge checkpoint * checkpoint commit, improving cache keys * Significantly expanded items included in the dependency hash for Module; Added dependency hash functions to SpecializedComponentType and RenamedEntryPointComponentType * Temporarily disable shader cache test * Mid cleanup changes, solution successfully builds * Added several helper update functions to slang-md5 to help simplify usage; Added a function under ISession to compute a hash for all linkage-related items; Function renames and cleaned up some comments * Ran premake.bat; Renamed getASTBasedHashCode to computeASTBasedHash * Added slang unit tests for Checksum and MD5; Extended gfx shader cache test to test with multiple shader files and one shader file with multiple entry points * Solution builds and shader cache tests pass, but at least a couple other tests now failing * ran premake.bat * More cleanup changes * Added shaderCachePath field to IDevice desc in gfx.slang, gfx-smoke.slang should be functional * ran premake * cleanup changes; Adding test printf to getEntryPointCodeFromShaderCache to see if output can be seen in CI * Removed debugging printfs; Added handling for getEntryPointCode() failing * Cleanup changes; Jonathan's fixes to SerialWriter to zero initialize otherwise uninitialized memory; Change to SwizzleExpr creation to zero initialize elementCount * Changed enable_if_t to enable_if * Fixed enable_if * Added test for import vs include and changes to included and imported files; Fixed build errors in CUDA; Renamed shader cache statistics fields * cleanup changes * Readd removed file * Restructured computeDependencyBasedHash calls, added computeDependencyBasedHashImpl to all classes dervied from ComponentType * Applied same restructuring to the AST hash functions * Cleanup changes; Moved HashBuilder out to slang-digest.h and added some helper functions to streamline the process of adding items to a hash * Cleanup; Fixed incorrect expected results for shader import and include test
Diffstat (limited to 'build/visual-studio/core')
-rw-r--r--build/visual-studio/core/core.vcxproj3
-rw-r--r--build/visual-studio/core/core.vcxproj.filters9
2 files changed, 12 insertions, 0 deletions
diff --git a/build/visual-studio/core/core.vcxproj b/build/visual-studio/core/core.vcxproj
index a49ccd040..f84695880 100644
--- a/build/visual-studio/core/core.vcxproj
+++ b/build/visual-studio/core/core.vcxproj
@@ -270,6 +270,7 @@
<ClInclude Include="..\..\..\source\core\slang-deflate-compression-system.h" />
<ClInclude Include="..\..\..\source\core\slang-destroyable.h" />
<ClInclude Include="..\..\..\source\core\slang-dictionary.h" />
+ <ClInclude Include="..\..\..\source\core\slang-digest.h" />
<ClInclude Include="..\..\..\source\core\slang-exception.h" />
<ClInclude Include="..\..\..\source\core\slang-file-system.h" />
<ClInclude Include="..\..\..\source\core\slang-free-list.h" />
@@ -284,6 +285,7 @@
<ClInclude Include="..\..\..\source\core\slang-list.h" />
<ClInclude Include="..\..\..\source\core\slang-lz4-compression-system.h" />
<ClInclude Include="..\..\..\source\core\slang-math.h" />
+ <ClInclude Include="..\..\..\source\core\slang-md5.h" />
<ClInclude Include="..\..\..\source\core\slang-memory-arena.h" />
<ClInclude Include="..\..\..\source\core\slang-memory-file-system.h" />
<ClInclude Include="..\..\..\source\core\slang-offset-container.h" />
@@ -339,6 +341,7 @@
<ClCompile Include="..\..\..\source\core\slang-io.cpp" />
<ClCompile Include="..\..\..\source\core\slang-lazy-castable-list.cpp" />
<ClCompile Include="..\..\..\source\core\slang-lz4-compression-system.cpp" />
+ <ClCompile Include="..\..\..\source\core\slang-md5.cpp" />
<ClCompile Include="..\..\..\source\core\slang-memory-arena.cpp" />
<ClCompile Include="..\..\..\source\core\slang-memory-file-system.cpp" />
<ClCompile Include="..\..\..\source\core\slang-offset-container.cpp" />
diff --git a/build/visual-studio/core/core.vcxproj.filters b/build/visual-studio/core/core.vcxproj.filters
index 9266db917..14d866c12 100644
--- a/build/visual-studio/core/core.vcxproj.filters
+++ b/build/visual-studio/core/core.vcxproj.filters
@@ -69,6 +69,9 @@
<ClInclude Include="..\..\..\source\core\slang-dictionary.h">
<Filter>Header Files</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\source\core\slang-digest.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
<ClInclude Include="..\..\..\source\core\slang-exception.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -111,6 +114,9 @@
<ClInclude Include="..\..\..\source\core\slang-math.h">
<Filter>Header Files</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\source\core\slang-md5.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
<ClInclude Include="..\..\..\source\core\slang-memory-arena.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -272,6 +278,9 @@
<ClCompile Include="..\..\..\source\core\slang-lz4-compression-system.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\source\core\slang-md5.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
<ClCompile Include="..\..\..\source\core\slang-memory-arena.cpp">
<Filter>Source Files</Filter>
</ClCompile>