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| author | Yong He <yonghe@outlook.com> | 2024-08-28 12:08:47 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-28 12:08:47 -0700 |
| commit | f75816fef25e5879f2f1ecd2c326f3233fe74575 (patch) | |
| tree | b8f55d4331ac69d3ff0400f1129091d2e26f9022 /README.md | |
| parent | 7c6b71bcbd7821e251541f5dd723428d7bd5a2ed (diff) | |
Update README.md
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -78,7 +78,7 @@ Limitations and Support ### Target support | Direct3D 11 | Direct3D 12 | Vulkan | Metal | CUDA | OptiX | CPU Compute | |:---------------:|:--------------:|:---------------:|:-------------------------------------------------------:|:-------------------:|:-----------:|:---------------------:| -| HLSL | HLSL | GLSL & SPIR-V | Metal Shading Language (Vertex/Fragment/Compute stages) | C++ (compute-only) | C++ (WIP) | C++ (compute-only) | +| HLSL | HLSL | GLSL & SPIR-V | Metal Shading Language (Vertex/Fragment/Mesh/Compute stages) | C++ (compute-only) | C++ (WIP) | C++ (compute-only) | *for greater detail, see the [Supported Compilation Targets](https://shader-slang.com/slang/user-guide/targets.html) section of the [User Guide](https://shader-slang.github.io/slang/user-guide/) |
