summaryrefslogtreecommitdiffstats
path: root/README.md
diff options
context:
space:
mode:
authorYong He <yonghe@outlook.com>2018-09-28 10:17:20 -0700
committerGitHub <noreply@github.com>2018-09-28 10:17:20 -0700
commit852ea40dd3bc478bb885e348c12297d6ad738f4a (patch)
treed62675c4cda1926a4295cc733dd147a9c5c2e153 /README.md
parent648fc9bd6b9018793236e14572dce449710b283d (diff)
Update README.md
Diffstat (limited to 'README.md')
-rw-r--r--README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md
index 01d88eae1..8316a2b30 100644
--- a/README.md
+++ b/README.md
@@ -35,7 +35,7 @@ For users getting started with Slang, it may help to start by looking at our exa
* The [`model-viewer`](examples/model-viewer/) example shows a more involved rendering application that uses Slang's new language features to perform efficient shader specialization and parameter binding while maintaining clear and modular shader code.
-A [paper](http://graphics.cs.cmu.edu/projects/slang/) on the Slang system was accepted into SIGGRAPH 2018, and it provides an overview of the language and the design of the impelemtnation.
+A [paper](http://graphics.cs.cmu.edu/projects/slang/) on the Slang system was accepted into SIGGRAPH 2018, and it provides an overview of the language and the compiler implementation. See also Yong He's [dissertation](http://graphics.cs.cmu.edu/projects/renderergenerator/yong_he_thesis.pdf) for the detailed thinking behind the design of the Slang system.
The Slang [language guide](docs/language-guide.md) provides information on extended language features that Slang provides for user code.