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authorSimon Kallweit <64953474+skallweitNV@users.noreply.github.com>2025-02-28 02:54:22 +0100
committerGitHub <noreply@github.com>2025-02-27 17:54:22 -0800
commit38734ec1f6644f1565aeb91106f371b14d3ba07a (patch)
treefcd6f47c78214ef84ee59b96f167160c810aeb93 /CMakePresets.json
parentcd20e94af9f384c03e8be69f6c8ce9e97212cc9b (diff)
update slang-rhi (shader object refactor) (#6251)
* remove unused resource * define buffer data * add vs2022 build presets * update slang-rhi API usage * update slang-rhi --------- Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'CMakePresets.json')
-rw-r--r--CMakePresets.json15
1 files changed, 15 insertions, 0 deletions
diff --git a/CMakePresets.json b/CMakePresets.json
index 3f8c92a51..c89394857 100644
--- a/CMakePresets.json
+++ b/CMakePresets.json
@@ -105,6 +105,21 @@
"configuration": "RelWithDebInfo"
},
{
+ "name": "vs2022-debug",
+ "configurePreset": "vs2022",
+ "configuration": "Debug"
+ },
+ {
+ "name": "vs2022-release",
+ "configurePreset": "vs2022",
+ "configuration": "Release"
+ },
+ {
+ "name": "vs2022-releaseWithDebugInfo",
+ "configurePreset": "vs2022",
+ "configuration": "RelWithDebInfo"
+ },
+ {
"name": "emscripten",
"configurePreset": "emscripten",
"configuration": "Release",