diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2020-04-15 14:14:58 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-15 14:14:58 -0400 |
| commit | d5d32221daf950b2f923122a179e791572dd6cb6 (patch) | |
| tree | 0f4bd215c11abc98d0e1f9b3da920838e6e5862b | |
| parent | fbac017938343724407ab036abd736c942b4e187 (diff) | |
First support for 'WaveMask' intrinsics (#1321)
* WIP tests to confirm divergence on CUDA.
* Added wave.slang test that uses masks.
Made all CUDA intrinsic impls take a mask explicitly.
Added initial WaveMaskXXX intrinsics.
* Added WaveMaskSharedSync.
* Improvements aroung WaveMaskSharedSync/WaveMaskSync
* Remove tabs.
| -rw-r--r-- | prelude/slang-cuda-prelude.h | 140 | ||||
| -rw-r--r-- | source/slang/hlsl.meta.slang | 259 | ||||
| -rw-r--r-- | tests/hlsl-intrinsic/wave-mask/wave.slang | 64 |
3 files changed, 325 insertions, 138 deletions
diff --git a/prelude/slang-cuda-prelude.h b/prelude/slang-cuda-prelude.h index c23189320..4a91848e4 100644 --- a/prelude/slang-cuda-prelude.h +++ b/prelude/slang-cuda-prelude.h @@ -484,6 +484,8 @@ __forceinline__ __device__ uint32_t _getLaneId() } #endif +typedef int WarpMask; + // It appears that the __activemask() cannot always be used because // threads need to be converged. // @@ -500,44 +502,39 @@ __forceinline__ __device__ uint32_t _getLaneId() // to ensure they are properly converged before the intrinsic is executed by the hardware. All active threads named // in mask must execute the same intrinsic with the same mask, or the result is undefined.``` // -// To get the right results we need to use the __activemask() within _ballot_sync it seems. -// -// Also note that __all_sync and __any_sync are listed with __ballot_sync. That if they have a similar synchronizing behavior -// we can use __activemask() there (instead of _getConvergedMask), because they will converge too. -__forceinline__ __device__ int _getConvergedMask() -{ - //return __activemask(); - //return __ballot_sync(SLANG_CUDA_WARP_MASK, true); - return __ballot_sync(__activemask(), true); -} +// Currently there isn't a mechanism to correctly get the mask without it being passed through. +// Doing so will most likely require some changes to slang code generation to track masks, for now then we use +// _getActiveMask. // Return mask of all the lanes less than the current lane -__forceinline__ __device__ int _getLaneLtMask() +__forceinline__ __device__ WarpMask _getLaneLtMask() { return (int(1) << _getLaneId()) - 1; } -// Return a mask suitable for the straight 'Prefix' style ops -__forceinline__ __device__ int _getPrefixMask() +// TODO(JS): +// THIS IS NOT CORRECT! That determining the appropriate active mask requires appropriate +// mask tracking. +__forceinline__ __device__ WarpMask _getActiveMask() { - return __activemask(); + return __ballot_sync(__activemask(), true); } // Return a mask suitable for the 'MultiPrefix' style functions -__forceinline__ __device__ int _getMultiPrefixMask(int mask) +__forceinline__ __device__ WarpMask _getMultiPrefixMask(int mask) { return mask; } // Note! Note will return true if mask is 0, but thats okay, because there must be one // lane active to execute anything -__inline__ __device__ bool _waveIsSingleLane(int mask) +__inline__ __device__ bool _waveIsSingleLane(WarpMask mask) { return (mask & (mask - 1)) == 0; } // Returns the power of 2 size of run of set bits. Returns 0 if not a suitable run. -__inline__ __device__ int _waveCalcPow2Offset(int mask) +__inline__ __device__ int _waveCalcPow2Offset(WarpMask mask) { // This should be the most common case, so fast path it if (mask == SLANG_CUDA_WARP_MASK) @@ -560,7 +557,7 @@ __inline__ __device__ int _waveCalcPow2Offset(int mask) __inline__ __device__ bool _waveIsFirstLane() { - const int mask = __activemask(); + const WarpMask mask = __activemask(); // We special case bit 0, as that most warps are expected to be fully active. // mask & -mask, isolates the lowest set bit. @@ -665,12 +662,8 @@ struct ElementTypeTrait<Matrix<T, ROWS, COLS> > // Scalar template <typename INTF, typename T> -__device__ T _waveReduceScalar(T val) +__device__ T _waveReduceScalar(WarpMask mask, T val) { - // The shuffles appear to converge on set bits, so it appears ok to use __activemask() - //const int mask = _getConvergedMask(); - const int mask = __activemask(); - const int offsetSize = _waveCalcPow2Offset(mask); if (offsetSize > 0) { @@ -701,12 +694,8 @@ __device__ T _waveReduceScalar(T val) // Multiple values template <typename INTF, typename T, size_t COUNT> -__device__ void _waveReduceMultiple(T* val) +__device__ void _waveReduceMultiple(WarpMask mask, T* val) { - // The shuffles appear to converge on set bits, so it appears ok to use __activemask() - //const int mask = _getConvergedMask(); - const int mask = __activemask(); - const int offsetSize = _waveCalcPow2Offset(mask); if (offsetSize > 0) { @@ -747,75 +736,71 @@ __device__ void _waveReduceMultiple(T* val) } template <typename INTF, typename T> -__device__ void _waveReduceMultiple(T* val) +__device__ void _waveReduceMultiple(WarpMask mask, T* val) { typedef typename ElementTypeTrait<T>::Type ElemType; - _waveReduceMultiple<INTF, ElemType, sizeof(T) / sizeof(ElemType)>((ElemType*)val); + _waveReduceMultiple<INTF, ElemType, sizeof(T) / sizeof(ElemType)>(mask, (ElemType*)val); } template <typename T> -__inline__ __device__ T _waveOr(T val) { return _waveReduceScalar<WaveOpOr<T>, T>(val); } +__inline__ __device__ T _waveOr(WarpMask mask, T val) { return _waveReduceScalar<WaveOpOr<T>, T>(mask, val); } template <typename T> -__inline__ __device__ T _waveAnd(T val) { return _waveReduceScalar<WaveOpAnd<T>, T>(val); } +__inline__ __device__ T _waveAnd(WarpMask mask, T val) { return _waveReduceScalar<WaveOpAnd<T>, T>(mask, val); } template <typename T> -__inline__ __device__ T _waveXor(T val) { return _waveReduceScalar<WaveOpXor<T>, T>(val); } +__inline__ __device__ T _waveXor(WarpMask mask, T val) { return _waveReduceScalar<WaveOpXor<T>, T>(mask, val); } template <typename T> -__inline__ __device__ T _waveProduct(T val) { return _waveReduceScalar<WaveOpMul<T>, T>(val); } +__inline__ __device__ T _waveProduct(WarpMask mask, T val) { return _waveReduceScalar<WaveOpMul<T>, T>(mask, val); } template <typename T> -__inline__ __device__ T _waveSum(T val) { return _waveReduceScalar<WaveOpAdd<T>, T>(val); } +__inline__ __device__ T _waveSum(WarpMask mask, T val) { return _waveReduceScalar<WaveOpAdd<T>, T>(mask, val); } template <typename T> -__inline__ __device__ T _waveMin(T val) { return _waveReduceScalar<WaveOpMin<T>, T>(val); } +__inline__ __device__ T _waveMin(WarpMask mask, T val) { return _waveReduceScalar<WaveOpMin<T>, T>(mask, val); } template <typename T> -__inline__ __device__ T _waveMax(T val) { return _waveReduceScalar<WaveOpMax<T>, T>(val); } +__inline__ __device__ T _waveMax(WarpMask mask, T val) { return _waveReduceScalar<WaveOpMax<T>, T>(mask, val); } // Multiple template <typename T> -__inline__ __device__ T _waveOrMultiple(T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpOr<ElemType> >(&val); return val; } +__inline__ __device__ T _waveOrMultiple(WarpMask mask, T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpOr<ElemType> >(mask, &val); return val; } template <typename T> -__inline__ __device__ T _waveAndMultiple(T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpAnd<ElemType> >(&val); return val; } +__inline__ __device__ T _waveAndMultiple(WarpMask mask, T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpAnd<ElemType> >(mask, &val); return val; } template <typename T> -__inline__ __device__ T _waveXorMultiple(T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpXor<ElemType> >(&val); return val; } +__inline__ __device__ T _waveXorMultiple(WarpMask mask, T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpXor<ElemType> >(mask, &val); return val; } template <typename T> -__inline__ __device__ T _waveProductMultiple(T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpMul<ElemType> >(&val); return val; } +__inline__ __device__ T _waveProductMultiple(WarpMask mask, T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpMul<ElemType> >(mask, &val); return val; } template <typename T> -__inline__ __device__ T _waveSumMultiple(T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpAdd<ElemType> >(&val); return val; } +__inline__ __device__ T _waveSumMultiple(WarpMask mask, T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpAdd<ElemType> >(mask, &val); return val; } template <typename T> -__inline__ __device__ T _waveMinMultiple(T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpMin<ElemType> >(&val); return val; } +__inline__ __device__ T _waveMinMultiple(WarpMask mask, T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpMin<ElemType> >(mask, &val); return val; } template <typename T> -__inline__ __device__ T _waveMaxMultiple(T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpMax<ElemType> >(&val); return val; } +__inline__ __device__ T _waveMaxMultiple(WarpMask mask, T val) { typedef typename ElementTypeTrait<T>::Type ElemType; _waveReduceMultiple<WaveOpMax<ElemType> >(mask, &val); return val; } template <typename T> -__inline__ __device__ bool _waveAllEqual(T val) +__inline__ __device__ bool _waveAllEqual(WarpMask mask, T val) { - // __match_all_sync synchronizes so can use __activemask() - const int mask = __activemask(); int pred; __match_all_sync(mask, val, &pred); return pred != 0; } template <typename T> -__inline__ __device__ bool _waveAllEqualMultiple(T inVal) +__inline__ __device__ bool _waveAllEqualMultiple(WarpMask mask, T inVal) { typedef typename ElementTypeTrait<T>::Type ElemType; const size_t count = sizeof(T) / sizeof(ElemType); - // __match_all_sync synchronizes so can use __activemask() - const int mask = __activemask(); int pred; const ElemType* src = (const ElemType*)&inVal; for (size_t i = 0; i < count; ++i) @@ -830,22 +815,20 @@ __inline__ __device__ bool _waveAllEqualMultiple(T inVal) } template <typename T> -__inline__ __device__ T _waveReadFirst(T val) +__inline__ __device__ T _waveReadFirst(WarpMask mask, T val) { - const int mask = __activemask(); const int lowestLaneId = __ffs(mask) - 1; return __shfl_sync(mask, val, lowestLaneId); } template <typename T> -__inline__ __device__ T _waveReadFirstMultiple(T inVal) +__inline__ __device__ T _waveReadFirstMultiple(WarpMask mask, T inVal) { typedef typename ElementTypeTrait<T>::Type ElemType; const size_t count = sizeof(T) / sizeof(ElemType); T outVal; const ElemType* src = (const ElemType*)&inVal; ElemType* dst = (ElemType*)&outVal; - const int mask = __activemask(); const int lowestLaneId = __ffs(mask) - 1; for (size_t i = 0; i < count; ++i) { @@ -855,14 +838,13 @@ __inline__ __device__ T _waveReadFirstMultiple(T inVal) } template <typename T> -__inline__ __device__ T _waveShuffleMultiple(T inVal, int lane) +__inline__ __device__ T _waveShuffleMultiple(WarpMask mask, T inVal, int lane) { typedef typename ElementTypeTrait<T>::Type ElemType; const size_t count = sizeof(T) / sizeof(ElemType); T outVal; const ElemType* src = (const ElemType*)&inVal; ElemType* dst = (ElemType*)&outVal; - const int mask = __activemask(); for (size_t i = 0; i < count; ++i) { dst[i] = __shfl_sync(mask, src[i], lane); @@ -875,7 +857,7 @@ __inline__ __device__ T _waveShuffleMultiple(T inVal, int lane) // Invertable means that when we get to the end of the reduce, we can remove val (to make exclusive), using // the inverse of the op. template <typename INTF, typename T> -__device__ T _wavePrefixInvertableScalar(T val, const int mask) +__device__ T _wavePrefixInvertableScalar(WarpMask mask, T val) { const int offsetSize = _waveCalcPow2Offset(mask); @@ -925,7 +907,7 @@ __device__ T _wavePrefixInvertableScalar(T val, const int mask) // This implementation separately tracks the value to be propogated, and the value // that is the final result template <typename INTF, typename T> -__device__ T _wavePrefixScalar(T val, const int mask) +__device__ T _wavePrefixScalar(WarpMask mask, T val) { const int offsetSize = _waveCalcPow2Offset(mask); @@ -1000,7 +982,7 @@ __device__ T _waveOpSetInitial(T* out, const T* val) } template <typename INTF, typename T, size_t COUNT> -__device__ T _wavePrefixInvertableMultiple(T* val, const int mask) +__device__ T _wavePrefixInvertableMultiple(WarpMask mask, T* val) { const int offsetSize = _waveCalcPow2Offset(mask); @@ -1058,7 +1040,7 @@ __device__ T _wavePrefixInvertableMultiple(T* val, const int mask) } template <typename INTF, typename T, size_t COUNT> -__device__ T _wavePrefixMultiple(T* val, const int mask) +__device__ T _wavePrefixMultiple(WarpMask mask, T* val) { const int offsetSize = _waveCalcPow2Offset(mask); @@ -1114,77 +1096,73 @@ __device__ T _wavePrefixMultiple(T* val, const int mask) } template <typename T> -__inline__ __device__ T _wavePrefixProduct(T val, const int mask = _getPrefixMask()) { return _wavePrefixScalar<WaveOpMul<T>, T>(val, mask); } +__inline__ __device__ T _wavePrefixProduct(WarpMask mask, T val) { return _wavePrefixScalar<WaveOpMul<T>, T>(mask, val); } template <typename T> -__inline__ __device__ T _wavePrefixSum(T val, const int mask = _getPrefixMask()) { return _wavePrefixInvertableScalar<WaveOpAdd<T>, T>(val, mask); } +__inline__ __device__ T _wavePrefixSum(WarpMask mask, T val) { return _wavePrefixInvertableScalar<WaveOpAdd<T>, T>(mask, val); } template <typename T> -__inline__ __device__ T _wavePrefixXor(T val, const int mask = _getPrefixMask()) { return _wavePrefixInvertableScalar<WaveOpXor<T>, T>(val, mask); } +__inline__ __device__ T _wavePrefixXor(WarpMask mask, T val) { return _wavePrefixInvertableScalar<WaveOpXor<T>, T>(mask, val); } template <typename T> -__inline__ __device__ T _wavePrefixOr(T val, const int mask = _getPrefixMask()) { return _wavePrefixScalar<WaveOpOr<T>, T>(val, mask); } +__inline__ __device__ T _wavePrefixOr(WarpMask mask, T val) { return _wavePrefixScalar<WaveOpOr<T>, T>(mask, val); } template <typename T> -__inline__ __device__ T _wavePrefixAnd(T val, const int mask = _getPrefixMask()) { return _wavePrefixScalar<WaveOpAnd<T>, T>(val, mask); } +__inline__ __device__ T _wavePrefixAnd(WarpMask mask, T val) { return _wavePrefixScalar<WaveOpAnd<T>, T>(mask, val); } template <typename T> -__inline__ __device__ T _wavePrefixProductMultiple(T val, const int mask = _getPrefixMask()) +__inline__ __device__ T _wavePrefixProductMultiple(WarpMask mask, T val) { typedef typename ElementTypeTrait<T>::Type ElemType; - _wavePrefixInvertableMultiple<WaveOpMul<ElemType>, ElemType, sizeof(T) / sizeof(ElemType)>((ElemType*)&val, mask); + _wavePrefixInvertableMultiple<WaveOpMul<ElemType>, ElemType, sizeof(T) / sizeof(ElemType)>(mask, (ElemType*)&val); return val; } template <typename T> -__inline__ __device__ T _wavePrefixSumMultiple(T val, const int mask = _getPrefixMask()) +__inline__ __device__ T _wavePrefixSumMultiple(WarpMask mask, T val) { typedef typename ElementTypeTrait<T>::Type ElemType; - _wavePrefixInvertableMultiple<WaveOpAdd<ElemType>, ElemType, sizeof(T) / sizeof(ElemType)>((ElemType*)&val, mask); + _wavePrefixInvertableMultiple<WaveOpAdd<ElemType>, ElemType, sizeof(T) / sizeof(ElemType)>(mask, (ElemType*)&val); return val; } template <typename T> -__inline__ __device__ T _wavePrefixXorMultiple(T val, const int mask = _getPrefixMask()) +__inline__ __device__ T _wavePrefixXorMultiple(WarpMask mask, T val) { typedef typename ElementTypeTrait<T>::Type ElemType; - _wavePrefixInvertableMultiple<WaveOpXor<ElemType>, ElemType, sizeof(T) / sizeof(ElemType)>((ElemType*)&val, mask); + _wavePrefixInvertableMultiple<WaveOpXor<ElemType>, ElemType, sizeof(T) / sizeof(ElemType)>(mask, (ElemType*)&val); return val; } template <typename T> -__inline__ __device__ T _wavePrefixOrMultiple(T val, const int mask = _getPrefixMask()) +__inline__ __device__ T _wavePrefixOrMultiple(WarpMask mask, T val) { typedef typename ElementTypeTrait<T>::Type ElemType; - _wavePrefixMultiple<WaveOpOr<ElemType>, ElemType, sizeof(T) / sizeof(ElemType)>((ElemType*)&val, mask); + _wavePrefixMultiple<WaveOpOr<ElemType>, ElemType, sizeof(T) / sizeof(ElemType)>(mask, (ElemType*)&val); return val; } template <typename T> -__inline__ __device__ T _wavePrefixAndMultiple(T val, const int mask = _getPrefixMask()) +__inline__ __device__ T _wavePrefixAndMultiple(WarpMask mask, T val) { typedef typename ElementTypeTrait<T>::Type ElemType; - _wavePrefixMultiple<WaveOpAnd<ElemType>, ElemType, sizeof(T) / sizeof(ElemType)>((ElemType*)&val, mask); + _wavePrefixMultiple<WaveOpAnd<ElemType>, ElemType, sizeof(T) / sizeof(ElemType)>(mask, (ElemType*)&val); return val; } template <typename T> -__inline__ __device__ uint4 _waveMatchScalar(T val) +__inline__ __device__ uint4 _waveMatchScalar(WarpMask mask, T val) { - // __match_all_sync synchronizes so can use __activemask() - const int mask = __activemask(); int pred; return make_uint4(__match_all_sync(mask, val, &pred), 0, 0, 0); } template <typename T> -__inline__ __device__ uint4 _waveMatchMultiple(const T& inVal) +__inline__ __device__ uint4 _waveMatchMultiple(WarpMask mask, const T& inVal) { typedef typename ElementTypeTrait<T>::Type ElemType; const size_t count = sizeof(T) / sizeof(ElemType); - // __match_all_sync synchronizes so can use __activemask() - const int mask = __activemask(); int pred; const ElemType* src = (const ElemType*)&inVal; uint matchBits = 0xffffffff; diff --git a/source/slang/hlsl.meta.slang b/source/slang/hlsl.meta.slang index 4279e4a4e..f096a125e 100644 --- a/source/slang/hlsl.meta.slang +++ b/source/slang/hlsl.meta.slang @@ -2479,6 +2479,151 @@ matrix<T, N, M> trunc(matrix<T, N, M> x) MATRIX_MAP_UNARY(T, N, M, trunc, x); } +// Slang Specific Mask Wave Intrinsics + +typedef uint WaveMask; + +__target_intrinsic(cuda, "__activemask()") +WaveMask WaveGetActiveMask() { return 0xffffffff; } + +__glsl_extension(GL_KHR_shader_subgroup_vote) +__spirv_version(1.3) +__target_intrinsic(glsl, "subgroupAll($1)") +__target_intrinsic(cuda, "(__all_sync($0, $1) != 0)") +__target_intrinsic(hlsl, "WaveActiveAllTrue($1)") +bool WaveMaskAllTrue(WaveMask mask, bool condition); + +__glsl_extension(GL_KHR_shader_subgroup_vote) +__spirv_version(1.3) +__target_intrinsic(glsl, "subgroupAny($1)") +__target_intrinsic(cuda, "(__any_sync($0, $1) != 0)") +__target_intrinsic(hlsl, "WaveActiveAnyTrue($1)") +bool WaveMaskAnyTrue(WaveMask mask, bool condition); + +__glsl_extension(GL_KHR_shader_subgroup_ballot) +__spirv_version(1.3) +__target_intrinsic(glsl, "subgroupBallot($1).x") +__target_intrinsic(cuda, "__ballot_sync($0, $1)") +__target_intrinsic(hlsl, "WaveActiveBallot($1)") +WaveMask WaveMaskBallot(WaveMask mask, bool condition); + +__glsl_extension(GL_KHR_shader_subgroup_ballot) +__spirv_version(1.3) +__target_intrinsic(glsl, "bitCount(subgroupBallot($1))") +__target_intrinsic(cuda, "__popc(__ballot_sync($0, $1))") +__target_intrinsic(hlsl, "WaveActiveCountBits($1)") +WaveMask WaveMaskCountBits(WaveMask mask, bool value); + +// Waits until all warp lanes named in mask have executed a WaveMaskSharedSync (with the same mask) +// before resuming execution. Guarantees memory ordering in shared memory among threads participating +// in the barrier. +// +// The CUDA intrinsic says it orders *all* memory accesses, which appears to match most closely subgroupBarrier. +// +// TODO(JS): +// For HLSL it's not clear what to do. There is no explicit mechanism to 'reconverge' threads. In the docs it describes +// behavior as +// "These intrinsics are dependent on active lanes and therefore flow control. In the model of this document, implementations +// must enforce that the number of active lanes exactly corresponds to the programmer’s view of flow control." +// +// It seems this can only mean the active threads are the "threads the program flow would lead to". This implies a lockstep +// "straight SIMD" style interpretation. That being the case this op on HLSL is just a memory barrier without any Sync. + +__target_intrinsic(cuda, "__syncwarp($0)") +__glsl_extension(GL_KHR_shader_subgroup_basic) +__spirv_version(1.3) +__target_intrinsic(glsl, "subgroupBarrier()") +__target_intrinsic(hlsl, "AllMemoryBarrier()") +void WaveMaskSync(WaveMask mask); + +// On GLSL, it appears we can't use subgroupMemoryBarrierShared, because it only implies a memory ordering, it does not +// imply convergence. For subgroupBarrier we have from the docs.. +// "The function subgroupBarrier() enforces that all active invocations within a subgroup must execute this function before any +// are allowed to continue their execution" + +__target_intrinsic(cuda, "__syncwarp($0)") +__glsl_extension(GL_KHR_shader_subgroup_basic) +__spirv_version(1.3) +__target_intrinsic(glsl, "subgroupBarrier()") +__target_intrinsic(hlsl, "GroupMemoryBarrier()") +void WaveMaskSharedSync(WaveMask mask); + +// NOTE! WaveMaskBroadcastLaneAt is *NOT* standard HLSL +// It is provided as access to subgroupBroadcast which can only take a +// constexpr laneId. +// https://github.com/KhronosGroup/GLSL/blob/master/extensions/khr/GL_KHR_shader_subgroup.txt +// Versions SPIR-V greater than 1.4 loosen this restriction, and allow 'dynamic uniform' index +// If that's the behavior required then client code should use WaveReadLaneAt which works this way. + +__generic<T : __BuiltinType> +__glsl_extension(GL_KHR_shader_subgroup_ballot) +__spirv_version(1.3) +__target_intrinsic(glsl, "subgroupBroadcast($1, $2)") +__target_intrinsic(cuda, "__shfl_sync($0, $1, $2)") +__target_intrinsic(hlsl, "WaveReadLaneAt($1, $2)") +T WaveMaskBroadcastLaneAt(WaveMask mask, T value, constexpr int lane); +__generic<T : __BuiltinType, let N : int> +__glsl_extension(GL_KHR_shader_subgroup_ballot) +__spirv_version(1.3) +__target_intrinsic(glsl, "subgroupBroadcast($1, $2)") +__target_intrinsic(cuda, "_waveShuffleMultiple($0, $1, $2)") +__target_intrinsic(hlsl, "WaveReadLaneAt($1, $2)") +vector<T,N> WaveMaskBroadcastLaneAt(WaveMask mask, vector<T,N> value, constexpr int lane); +__generic<T : __BuiltinType, let N : int, let M : int> +__target_intrinsic(cuda, "_waveShuffleMultiple($0, $1, $2)") +__target_intrinsic(hlsl, "WaveReadLaneAt($1, $2)") +matrix<T,N,M> WaveMaskBroadcastLaneAt(WaveMask mask, matrix<T,N,M> value, constexpr int lane); + +// TODO(JS): If it can be determines that the `laneId` is constExpr, then subgroupBroadcast +// could be used on GLSL. For now we just use subgroupShuffle +__generic<T : __BuiltinType> +__glsl_extension(GL_KHR_shader_subgroup_shuffle) +__spirv_version(1.3) +__target_intrinsic(glsl, "subgroupShuffle($1, $2)") +__target_intrinsic(cuda, "__shfl_sync($0, $1, $2)") +__target_intrinsic(hlsl, "WaveReadLaneAt($1, $2)") +T WaveMaskReadLaneAt(WaveMask mask, T value, int lane); +__generic<T : __BuiltinType, let N : int> +__spirv_version(1.3) +__glsl_extension(GL_KHR_shader_subgroup_shuffle) +__target_intrinsic(glsl, "subgroupShuffle($1, $2)") +__target_intrinsic(cuda, "_waveShuffleMultiple($0, $1, $2)") +__target_intrinsic(hlsl, "WaveReadLaneAt($1, $2)") +vector<T,N> WaveMaskReadLaneAt(WaveMask mask, vector<T,N> value, int lane); +__generic<T : __BuiltinType, let N : int, let M : int> +__target_intrinsic(cuda, "_waveShuffleMultiple($0, $1)") +__target_intrinsic(hlsl, "WaveReadLaneAt($1, $2)") +matrix<T,N,M> WaveMaskReadLaneAt(WaveMask mask, matrix<T,N,M> value, int lane); + +// NOTE! WaveMaskShuffle is a NON STANDARD HLSL intrinsic! It will map to WaveReadLaneAt on HLSL +// which means it will only work on hardware which allows arbitrary laneIds which is not true +// in general because it breaks the HLSL standard, which requires it's 'dynamically uniform' across the Wave. +__generic<T : __BuiltinType> +__glsl_extension(GL_KHR_shader_subgroup_shuffle) +__spirv_version(1.3) +__target_intrinsic(glsl, "subgroupShuffle($1, $2)") +__target_intrinsic(cuda, "__shfl_sync($0, $1, $2)") +__target_intrinsic(hlsl, "WaveReadLaneAt($1, $2)") +T WaveMaskShuffle(WaveMask mask, T value, int lane); +__generic<T : __BuiltinType, let N : int> +__glsl_extension(GL_KHR_shader_subgroup_shuffle) +__spirv_version(1.3) +__target_intrinsic(glsl, "subgroupShuffle($1, $2)") +__target_intrinsic(cuda, "_waveShuffleMultiple($0, $1, $2)") +__target_intrinsic(hlsl, "WaveReadLaneAt($1, $2)") +vector<T,N> WaveMaskShuffle(WaveMask mask, vector<T,N> value, int lane); +__generic<T : __BuiltinType, let N : int, let M : int> +__target_intrinsic(cuda, "_waveShuffleMultiple($0, $1, $2)") +__target_intrinsic(hlsl, "WaveReadLaneAt($1, $2)") +matrix<T,N,M> WaveMaskShuffle(WaveMask mask, matrix<T,N,M> value, int lane); + +__glsl_extension(GL_KHR_shader_subgroup_ballot) +__spirv_version(1.3) +__target_intrinsic(glsl, "subgroupBallotExclusiveBitCount(subgroupBallot($1))") +__target_intrinsic(cuda, "__popc(__ballot_sync($0, $1) & _getLaneLtMask())") +__target_intrinsic(hlsl, "WavePrefixCountBits($1)") +uint WaveMaskPrefixCountBits(WaveMask mask, bool value); + // Shader model 6.0 stuff // Information for GLSL wave/subgroup support @@ -2504,112 +2649,112 @@ __generic<T : __BuiltinIntegerType> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupAnd($0)") -__target_intrinsic(cuda, "_waveAnd($0)") +__target_intrinsic(cuda, "_waveAnd(_getActiveMask(), $0)") T WaveActiveBitAnd(T expr); __generic<T : __BuiltinIntegerType, let N : int> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupAnd($0)") -__target_intrinsic(cuda, "_waveAndMultiple($0)") +__target_intrinsic(cuda, "_waveAndMultiple(_getActiveMask(), $0)") vector<T,N> WaveActiveBitAnd(vector<T,N> expr); __generic<T : __BuiltinIntegerType, let N : int, let M : int> -__target_intrinsic(cuda, "_waveAndMultiple($0)") +__target_intrinsic(cuda, "_waveAndMultiple(_getActiveMask(), $0)") matrix<T,N,M> WaveActiveBitAnd(matrix<T,N,M> expr); __generic<T : __BuiltinIntegerType> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupOr($0)") -__target_intrinsic(cuda, "_waveOr($0)") +__target_intrinsic(cuda, "_waveOr(_getActiveMask(), $0)") T WaveActiveBitOr(T expr); __generic<T : __BuiltinIntegerType, let N : int> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupOr($0)") -__target_intrinsic(cuda, "_waveOrMultiple($0)") +__target_intrinsic(cuda, "_waveOrMultiple(_getActiveMask(), $0)") vector<T,N> WaveActiveBitOr(vector<T,N> expr); __generic<T : __BuiltinIntegerType, let N : int, let M : int> -__target_intrinsic(cuda, "_waveOrMultiple($0)") +__target_intrinsic(cuda, "_waveOrMultiple(_getActiveMask(), $0)") matrix<T,N,M> WaveActiveBitOr(matrix<T,N,M> expr); __generic<T : __BuiltinIntegerType> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupXor($0)") -__target_intrinsic(cuda, "_waveXor($0)") +__target_intrinsic(cuda, "_waveXor(_getActiveMask(), $0)") T WaveActiveBitXor(T expr); __generic<T : __BuiltinIntegerType, let N : int> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupXor($0)") -__target_intrinsic(cuda, "_waveXorMultiple($0)") +__target_intrinsic(cuda, "_waveXorMultiple(_getActiveMask(), $0)") vector<T,N> WaveActiveBitXor(vector<T,N> expr); __generic<T : __BuiltinIntegerType, let N : int, let M : int> -__target_intrinsic(cuda, "_waveXorMultiple($0)") +__target_intrinsic(cuda, "_waveXorMultiple(_getActiveMask(), $0)") matrix<T,N,M> WaveActiveBitXor(matrix<T,N,M> expr); __generic<T : __BuiltinArithmeticType> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupMax($0)") -__target_intrinsic(cuda, "_waveMax($0)") +__target_intrinsic(cuda, "_waveMax(_getActiveMask(), $0)") T WaveActiveMax(T expr); __generic<T : __BuiltinArithmeticType, let N : int> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupMax($0)") -__target_intrinsic(cuda, "_waveMaxMultiple($0)") +__target_intrinsic(cuda, "_waveMaxMultiple(_getActiveMask(), $0)") vector<T,N> WaveActiveMax(vector<T,N> expr); __generic<T : __BuiltinArithmeticType, let N : int, let M : int> -__target_intrinsic(cuda, "_waveMaxMultiple($0)") +__target_intrinsic(cuda, "_waveMaxMultiple(_getActiveMask(), $0)") matrix<T,N,M> WaveActiveMax(matrix<T,N,M> expr); __generic<T : __BuiltinArithmeticType> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupMin($0)") -__target_intrinsic(cuda, "_waveMin($0)") +__target_intrinsic(cuda, "_waveMin(_getActiveMask(), $0)") T WaveActiveMin(T expr); __generic<T : __BuiltinArithmeticType, let N : int> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupMin($0)") -__target_intrinsic(cuda, "_waveMinMultiple($0)") +__target_intrinsic(cuda, "_waveMinMultiple(_getActiveMask(), $0)") vector<T,N> WaveActiveMin(vector<T,N> expr); __generic<T : __BuiltinArithmeticType, let N : int, let M : int> -__target_intrinsic(cuda, "_waveMinMultiple($0)") +__target_intrinsic(cuda, "_waveMinMultiple(_getActiveMask(), $0)") matrix<T,N,M> WaveActiveMin(matrix<T,N,M> expr); __generic<T : __BuiltinArithmeticType> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupMul($0)") -__target_intrinsic(cuda, "_waveProduct($0)") +__target_intrinsic(cuda, "_waveProduct(_getActiveMask(), $0)") T WaveActiveProduct(T expr); __generic<T : __BuiltinArithmeticType, let N : int> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupMul($0)") -__target_intrinsic(cuda, "_waveProductMultiple($0)") +__target_intrinsic(cuda, "_waveProductMultiple(_getActiveMask(), $0)") vector<T,N> WaveActiveProduct(vector<T,N> expr); __generic<T : __BuiltinArithmeticType, let N : int, let M : int> -__target_intrinsic(cuda, "_waveProductMultiple($0)") +__target_intrinsic(cuda, "_waveProductMultiple(_getActiveMask(), $0)") matrix<T,N,M> WaveActiveProduct(matrix<T,N,M> expr); __generic<T : __BuiltinArithmeticType> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupAdd($0)") -__target_intrinsic(cuda, "_waveSum($0)") +__target_intrinsic(cuda, "_waveSum(_getActiveMask(), $0)") T WaveActiveSum(T expr); __generic<T : __BuiltinArithmeticType, let N : int> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupAdd($0)") -__target_intrinsic(cuda, "_waveSumMultiple($0)") +__target_intrinsic(cuda, "_waveSumMultiple(_getActiveMask(), $0)") vector<T,N> WaveActiveSum(vector<T,N> expr); __generic<T : __BuiltinArithmeticType, let N : int, let M : int> -__target_intrinsic(cuda, "_waveSumMultiple($0)") +__target_intrinsic(cuda, "_waveSumMultiple(_getActiveMask(), $0)") matrix<T,N,M> WaveActiveSum(matrix<T,N,M> expr); __generic<T : __BuiltinType> @@ -2617,18 +2762,18 @@ __glsl_extension(GL_KHR_shader_subgroup_vote) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupAllEqual($0)") __cuda_sm_version(7.0) -__target_intrinsic(cuda, "_waveAllEqual($0)") +__target_intrinsic(cuda, "_waveAllEqual(_getActiveMask(), $0)") bool WaveActiveAllEqual(T value); __generic<T : __BuiltinType, let N : int> __glsl_extension(GL_KHR_shader_subgroup_vote) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupAllEqual($0)") __cuda_sm_version(7.0) -__target_intrinsic(cuda, "_waveAllEqualMultiple($0)") +__target_intrinsic(cuda, "_waveAllEqualMultiple(_getActiveMask(), $0)") bool WaveActiveAllEqual(vector<T,N> value); __generic<T : __BuiltinType, let N : int, let M : int> __cuda_sm_version(7.0) -__target_intrinsic(cuda, "_waveAllEqualMultiple($0)") +__target_intrinsic(cuda, "_waveAllEqualMultiple(_getActiveMask(), $0)") bool WaveActiveAllEqual(matrix<T,N,M> value); @@ -2679,48 +2824,48 @@ __generic<T : __BuiltinArithmeticType> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupExclusiveMul($0)") -__target_intrinsic(cuda, "_wavePrefixProduct($0)") +__target_intrinsic(cuda, "_wavePrefixProduct(_getActiveMask(), $0)") T WavePrefixProduct(T expr); __generic<T : __BuiltinArithmeticType, let N : int> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupExclusiveMul($0)") -__target_intrinsic(cuda, "_wavePrefixProductMultiple($0)") +__target_intrinsic(cuda, "_wavePrefixProductMultiple(_getActiveMask(), $0)") vector<T,N> WavePrefixProduct(vector<T,N> expr); __generic<T : __BuiltinArithmeticType, let N : int, let M : int> -__target_intrinsic(cuda, "_wavePrefixProductMultiple($0)") +__target_intrinsic(cuda, "_wavePrefixProductMultiple(_getActiveMask(), $0)") matrix<T,N,M> WavePrefixProduct(matrix<T,N,M> expr); __generic<T : __BuiltinArithmeticType> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupExclusiveAdd($0)") -__target_intrinsic(cuda, "_wavePrefixSum($0)") +__target_intrinsic(cuda, "_wavePrefixSum(_getActiveMask(), $0)") T WavePrefixSum(T expr); __generic<T : __BuiltinArithmeticType, let N : int> __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupExclusiveAdd($0)") -__target_intrinsic(cuda, "_wavePrefixSumMultiple($0)") +__target_intrinsic(cuda, "_wavePrefixSumMultiple(_getActiveMask(), $0)") vector<T,N> WavePrefixSum(vector<T,N> expr); __generic<T : __BuiltinArithmeticType, let N : int, let M : int> -__target_intrinsic(cuda, "_wavePrefixSumMultiple($0)") +__target_intrinsic(cuda, "_wavePrefixSumMultiple(_getActiveMask(), $0)") matrix<T,N,M> WavePrefixSum(matrix<T,N,M> expr); __generic<T : __BuiltinType> __glsl_extension(GL_KHR_shader_subgroup_ballot) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupBroadcastFirst($0)") -__target_intrinsic(cuda, "_waveReadFirst($0)") +__target_intrinsic(cuda, "_waveReadFirst(_getActiveMask(), $0)") T WaveReadLaneFirst(T expr); __generic<T : __BuiltinType, let N : int> __glsl_extension(GL_KHR_shader_subgroup_ballot) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupBroadcastFirst($0)") -__target_intrinsic(cuda, "_waveReadFirstMultiple($0)") +__target_intrinsic(cuda, "_waveReadFirstMultiple(_getActiveMask(), $0)") vector<T,N> WaveReadLaneFirst(vector<T,N> expr); __generic<T : __BuiltinType, let N : int, let M : int> -__target_intrinsic(cuda, "_waveReadFirstMultiple($0)") +__target_intrinsic(cuda, "_waveReadFirstMultiple(_getActiveMask(), $0)") matrix<T,N,M> WaveReadLaneFirst(matrix<T,N,M> expr); // NOTE! WaveBroadcastLaneAt is *NOT* standard HLSL @@ -2740,11 +2885,11 @@ __generic<T : __BuiltinType, let N : int> __glsl_extension(GL_KHR_shader_subgroup_ballot) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupBroadcast($0, $1)") -__target_intrinsic(cuda, "_waveShuffleMultiple($0, $1)") +__target_intrinsic(cuda, "_waveShuffleMultiple(_getActiveMask(), $0, $1)") __target_intrinsic(hlsl, "WaveReadLaneAt") vector<T,N> WaveBroadcastLaneAt(vector<T,N> value, constexpr int lane); __generic<T : __BuiltinType, let N : int, let M : int> -__target_intrinsic(cuda, "_waveShuffleMultiple($0, $1)") +__target_intrinsic(cuda, "_waveShuffleMultiple(_getActiveMask(), $0, $1)") __target_intrinsic(hlsl, "WaveReadLaneAt") matrix<T,N,M> WaveBroadcastLaneAt(matrix<T,N,M> value, constexpr int lane); @@ -2760,10 +2905,10 @@ __generic<T : __BuiltinType, let N : int> __spirv_version(1.3) __glsl_extension(GL_KHR_shader_subgroup_shuffle) __target_intrinsic(glsl, "subgroupShuffle($0, $1)") -__target_intrinsic(cuda, "_waveShuffleMultiple($0, $1)") +__target_intrinsic(cuda, "_waveShuffleMultiple(_getActiveMask(), $0, $1)") vector<T,N> WaveReadLaneAt(vector<T,N> value, int lane); __generic<T : __BuiltinType, let N : int, let M : int> -__target_intrinsic(cuda, "_waveShuffleMultiple($0, $1)") +__target_intrinsic(cuda, "_waveShuffleMultiple(_getActiveMask(), $0, $1)") matrix<T,N,M> WaveReadLaneAt(matrix<T,N,M> value, int lane); // NOTE! WaveShuffle is a NON STANDARD HLSL intrinsic! It will map to WaveReadLaneAt on HLSL @@ -2780,11 +2925,11 @@ __generic<T : __BuiltinType, let N : int> __glsl_extension(GL_KHR_shader_subgroup_shuffle) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupShuffle($0, $1)") -__target_intrinsic(cuda, "_waveShuffleMultiple($0, $1)") +__target_intrinsic(cuda, "_waveShuffleMultiple(_getActiveMask(), $0, $1)") __target_intrinsic(hlsl, "WaveReadLaneAt") vector<T,N> WaveShuffle(vector<T,N> value, int lane); __generic<T : __BuiltinType, let N : int, let M : int> -__target_intrinsic(cuda, "_waveShuffleMultiple($0, $1)") +__target_intrinsic(cuda, "_waveShuffleMultiple(_getActiveMask(), $0, $1)") __target_intrinsic(hlsl, "WaveReadLaneAt") matrix<T,N,M> WaveShuffle(matrix<T,N,M> value, int lane); @@ -2800,17 +2945,17 @@ uint WavePrefixCountBits(bool value); __generic<T : __BuiltinType> __target_intrinsic(hlsl) __cuda_sm_version(7.0) -__target_intrinsic(cuda, "_waveMatchScalar($0)") +__target_intrinsic(cuda, "_waveMatchScalar(_getActiveMask(), $0)") uint4 WaveMatch(T value); __generic<T : __BuiltinType, let N : int> __target_intrinsic(hlsl) __cuda_sm_version(7.0) -__target_intrinsic(cuda, "_waveMatchMultiple($0)") +__target_intrinsic(cuda, "_waveMatchMultiple(_getActiveMask(), $0)") uint4 WaveMatch(vector<T,N> value); __generic<T : __BuiltinType, let N : int, let M : int> __target_intrinsic(hlsl) __cuda_sm_version(7.0) -__target_intrinsic(cuda, "_waveMatchMultiple($0)") +__target_intrinsic(cuda, "_waveMatchMultiple(_getActiveMask(), $0)") uint4 WaveMatch(matrix<T,N,M> value); __target_intrinsic(hlsl) @@ -2822,18 +2967,18 @@ __target_intrinsic(hlsl) __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) //__target_intrinsic(glsl, "subgroupExclusiveAnd($0)") -__target_intrinsic(cuda, "_wavePrefixAnd($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixAnd(_getMultiPrefixMask(($1).x), $0)") T WaveMultiPrefixBitAnd(T expr, uint4 mask); __target_intrinsic(hlsl) __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupExclusiveAnd($0)") -__target_intrinsic(cuda, "_wavePrefixAndMultiple($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixAndMultiple(_getMultiPrefixMask(($1).x), $0)") __generic<T : __BuiltinArithmeticType, let N : int> vector<T,N> WaveMultiPrefixBitAnd(vector<T,N> expr, uint4 mask); __generic<T : __BuiltinArithmeticType, let N : int, let M : int> __target_intrinsic(hlsl) -__target_intrinsic(cuda, "_wavePrefixAndMultiple($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixAndMultiple(_getMultiPrefixMask(($1).x), $0)") matrix<T,N,M> WaveMultiPrefixBitAnd(matrix<T,N,M> expr, uint4 mask); __generic<T : __BuiltinArithmeticType> @@ -2841,18 +2986,18 @@ __target_intrinsic(hlsl) __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) //__target_intrinsic(glsl, "subgroupExclusiveOr($0)") -__target_intrinsic(cuda, "_wavePrefixOr($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixOr(, _getMultiPrefixMask(($1).x), $0)") T WaveMultiPrefixBitOr(T expr, uint4 mask); __generic<T : __BuiltinArithmeticType, let N : int> __target_intrinsic(hlsl) __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) //__target_intrinsic(glsl, "subgroupExclusiveOr($0)") -__target_intrinsic(cuda, "_wavePrefixOrMultiple($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixOrMultiple(_getMultiPrefixMask(($1).x), $0)") vector<T,N> WaveMultiPrefixBitOr(vector<T,N> expr, uint4 mask); __generic<T : __BuiltinArithmeticType, let N : int, let M : int> __target_intrinsic(hlsl) -__target_intrinsic(cuda, "_wavePrefixOrMultiple($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixOrMultiple(_getMultiPrefixMask(($1).x), $0)") matrix<T,N,M> WaveMultiPrefixBitOr(matrix<T,N,M> expr, uint4 mask); __generic<T : __BuiltinArithmeticType> @@ -2860,44 +3005,44 @@ __target_intrinsic(hlsl) __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupExclusiveXor($0)") -__target_intrinsic(cuda, "_wavePrefixXor($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixXor(_getMultiPrefixMask(($1).x), $0)") T WaveMultiPrefixBitXor(T expr, uint4 mask); __generic<T : __BuiltinArithmeticType, let N : int> __target_intrinsic(hlsl) __glsl_extension(GL_KHR_shader_subgroup_arithmetic) __spirv_version(1.3) __target_intrinsic(glsl, "subgroupExclusiveXor($0)") -__target_intrinsic(cuda, "_wavePrefixXorMultiple($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixXorMultiple(_getMultiPrefixMask(($1).x), $0)") vector<T,N> WaveMultiPrefixBitXor(vector<T,N> expr, uint4 mask); __generic<T : __BuiltinArithmeticType, let N : int, let M : int> __target_intrinsic(hlsl) -__target_intrinsic(cuda, "_wavePrefixXorMultiple($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixXorMultiple(_getMultiPrefixMask(($1).x), $0)") matrix<T,N,M> WaveMultiPrefixBitXor(matrix<T,N,M> expr, uint4 mask); __generic<T : __BuiltinArithmeticType> __target_intrinsic(hlsl) -__target_intrinsic(cuda, "_wavePrefixProduct($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixProduct(_getMultiPrefixMask(($1).x), $0)") T WaveMultiPrefixProduct(T value, uint4 mask); __generic<T : __BuiltinArithmeticType, let N : int> __target_intrinsic(hlsl) -__target_intrinsic(cuda, "_wavePrefixProductMultiple($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixProductMultiple(_getMultiPrefixMask(($1).x), $0)") vector<T,N> WaveMultiPrefixProduct(vector<T,N> value, uint4 mask); __generic<T : __BuiltinArithmeticType, let N : int, let M : int> __target_intrinsic(hlsl) -__target_intrinsic(cuda, "_wavePrefixProductMultiple($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixProductMultiple(_getMultiPrefixMask(($1).x), $0)") matrix<T,N,M> WaveMultiPrefixProduct(matrix<T,N,M> value, uint4 mask); __generic<T : __BuiltinArithmeticType> __target_intrinsic(hlsl) -__target_intrinsic(cuda, "_wavePrefixSum($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixSum(_getMultiPrefixMask(($1).x), $0)") T WaveMultiPrefixSum(T value, uint4 mask); __generic<T : __BuiltinArithmeticType, let N : int> __target_intrinsic(hlsl) -__target_intrinsic(cuda, "_wavePrefixSumMultiple($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixSumMultiple(_getMultiPrefixMask(($1).x), $0 )") vector<T,N> WaveMultiPrefixSum(vector<T,N> value, uint4 mask); __generic<T : __BuiltinArithmeticType, let N : int, let M : int> __target_intrinsic(hlsl) -__target_intrinsic(cuda, "_wavePrefixSumMultiple($0, _getMultiPrefixMask(($1).x))") +__target_intrinsic(cuda, "_wavePrefixSumMultiple(_getMultiPrefixMask(($1).x), $0)") matrix<T,N,M> WaveMultiPrefixSum(matrix<T,N,M> value, uint4 mask); // `typedef`s to help with the fact that HLSL has been sorta-kinda case insensitive at various points diff --git a/tests/hlsl-intrinsic/wave-mask/wave.slang b/tests/hlsl-intrinsic/wave-mask/wave.slang new file mode 100644 index 000000000..6b641906d --- /dev/null +++ b/tests/hlsl-intrinsic/wave-mask/wave.slang @@ -0,0 +1,64 @@ +//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-cpu -compute +//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute +//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -use-dxil -profile cs_6_0 +//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute +//TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute + +//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name outputBuffer +RWStructuredBuffer<int> outputBuffer; + +//TEST_INPUT:ubuffer(data=[3 10 2 -1 4 53 4 6 1 2 3 4 7 5 3 1], stride=4):name inputBuffer +RWStructuredBuffer<int> inputBuffer; + +groupshared int sharedMem[32]; + +int exclusivePrefixSum(WaveMask mask, int index, int waveLaneId, int originalValue, int elementCount) +{ + WaveMask localMask = WaveMaskBallot(mask, waveLaneId < elementCount); + + sharedMem[index] = 0; + + if(waveLaneId < elementCount) + { + int temp = 0; + int val = originalValue; + + for(int i = 1; i < elementCount; i += i) + { + int temp = WaveMaskShuffle(localMask, val, waveLaneId - i); + if(waveLaneId >= i) + { + val += temp; + } + } + + // Make it an exclusive prefix sum + val -= originalValue; + + // Write to shared memory + sharedMem[index] = val; + + // Syncronizes on the mask, and ensures memory fence for shared data write + WaveMaskSharedSync(localMask); + return val; + } + + return 0; +} + +[numthreads(32, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + int index = int(dispatchThreadID.x); + const int waveLaneId = WaveGetLaneIndex(); + + const int value = inputBuffer[index]; + const int elementCount = 9; + + exclusivePrefixSum(WaveGetActiveMask(), index, waveLaneId, value, elementCount); + + // It returns the result, but we are going to read from shared memory, to check that aspect worked + int prefixValue = sharedMem[index]; + + outputBuffer[index] = prefixValue; +}
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