summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorEllie Hermaszewska <ellieh@nvidia.com>2023-04-21 19:49:16 +0800
committerGitHub <noreply@github.com>2023-04-21 19:49:16 +0800
commitcc948557ab305ae0d0c3fe7c8915ab32000bd09e (patch)
tree96a9cb45cf868cac9ca8c30bc76e5b30701a15cb
parent744b995e479f3d5556726e6fa10b30ea484bc7d5 (diff)
Correct vulkan extension name for inline uniforms (#2822)
Fixes https://github.com/shader-slang/slang/issues/2821
-rw-r--r--tools/gfx/vulkan/vk-device.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/gfx/vulkan/vk-device.cpp b/tools/gfx/vulkan/vk-device.cpp
index 488f39be6..92594f652 100644
--- a/tools/gfx/vulkan/vk-device.cpp
+++ b/tools/gfx/vulkan/vk-device.cpp
@@ -567,7 +567,7 @@ Result DeviceImpl::initVulkanInstanceAndDevice(
{
extendedFeatures.inlineUniformBlockFeatures.pNext = (void*)deviceCreateInfo.pNext;
deviceCreateInfo.pNext = &extendedFeatures.inlineUniformBlockFeatures;
- deviceExtensions.add(VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME);
+ deviceExtensions.add(VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME);
m_features.add("inline-uniform-block");
}