diff options
| author | Tim Foley <tfoleyNV@users.noreply.github.com> | 2018-03-29 13:40:55 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-03-29 13:40:55 -0700 |
| commit | b61371d06c3ac18d1df6798b8042d4252485d935 (patch) | |
| tree | c476058a0f522125de644d03acbe0f1335932a6b | |
| parent | 8c50f9f2d51ffd77903b742993dae6a663b38286 (diff) | |
Change uses of "spire" to "slang" (#461)
Fixes #350
When the Slang project forked off from the Spire research effort, we renamed things as we went, but many cases seem to have slipped through the cracks.
The two biggest diffs here are:
- The `hello` example program was incorrectly talking about what was in the shader file (Slang no longer supports the "module" or "pipeline" constructs from Spire), and so it wasn't just a simple rename.
- The files under `tests/bindings` were mistakenly using `__SPIRE__` as a preprocessor guard, which means that they weren't actually testing what they meant to. Luckily, it looks like the relevant functionality didn't regress while these tests were unintentionally deactivated.
69 files changed, 84 insertions, 84 deletions
diff --git a/examples/hello/README.md b/examples/hello/README.md index 410bbd7bb..a571bb274 100644 --- a/examples/hello/README.md +++ b/examples/hello/README.md @@ -1,9 +1,9 @@ -Spire "Hello World" Example +Slang "Hello World" Example =========================== -The goal of this example is to demonstrate an almost minimal application that uses Spire for shading, and D3D11 for rendering. +The goal of this example is to demonstrate an almost minimal application that uses Slang for shading, and D3D11 for rendering. -The `hello.spire` file contains a simple declaration of a Spire *shader module*, along with a *pipeline declaration* that will be used for mapping shader code to the capabilities of the "engine" (in this case, just vertex and fragment shaders). -The `hello.cpp` file contains the C++ application code, showing how to use the Spire C API to load and compile the shader code, and construct a (trivial) executable shader from Spire modules. +The `hello.slang` file contains simple vertex and fragment shader entry points. +The `hello.cpp` file contains the C++ application code, showing how to use the Slang C API to load and compile the shader code to DirectX shader bytecode (DXBC). -Note that this example is not intended to demonstrate good practices for integrating Spire into a production engine; the goal is merely to use the minimum amount of code possible to demonstrate a complete applicaiton that uses Spire. +Note that this example is not intended to demonstrate good practices for integrating Slang into a production engine; the goal is merely to use the minimum amount of code possible to demonstrate a complete applicaiton that uses Slang. diff --git a/examples/hello/hello.slang b/examples/hello/hello.slang index d563aab88..f495d12b4 100644 --- a/examples/hello/hello.slang +++ b/examples/hello/hello.slang @@ -1,4 +1,4 @@ -// shaders.spire +// hello.slang cbuffer Uniforms { diff --git a/examples/hello/hello.vcxproj b/examples/hello/hello.vcxproj index 635cf985a..419d80a80 100644 --- a/examples/hello/hello.vcxproj +++ b/examples/hello/hello.vcxproj @@ -157,7 +157,7 @@ <ClCompile Include="hello.cpp" /> </ItemGroup> <ItemGroup> - <None Include="hello.spire" /> + <None Include="hello.slang" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/examples/hello/hello.vcxproj.filters b/examples/hello/hello.vcxproj.filters index 0265ee7a4..cedbc9831 100644 --- a/examples/hello/hello.vcxproj.filters +++ b/examples/hello/hello.vcxproj.filters @@ -4,6 +4,6 @@ <ClCompile Include="hello.cpp" /> </ItemGroup> <ItemGroup> - <None Include="hello.spire" /> + <None Include="hello.slang" /> </ItemGroup> </Project>
\ No newline at end of file diff --git a/source/slang/slang.vcxproj b/source/slang/slang.vcxproj index a0ca926be..f7e4ed5b2 100644 --- a/source/slang/slang.vcxproj +++ b/source/slang/slang.vcxproj @@ -21,7 +21,7 @@ <PropertyGroup Label="Globals"> <ProjectGuid>{DB00DA62-0533-4AFD-B59F-A67D5B3A0808}</ProjectGuid> <Keyword>Win32Proj</Keyword> - <RootNamespace>SpireCore</RootNamespace> + <RootNamespace>slang</RootNamespace> <ProjectName>slang</ProjectName> <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> </PropertyGroup> diff --git a/source/slangc/slangc.vcxproj b/source/slangc/slangc.vcxproj index b39afbe45..4855b7373 100644 --- a/source/slangc/slangc.vcxproj +++ b/source/slangc/slangc.vcxproj @@ -21,7 +21,7 @@ <PropertyGroup Label="Globals"> <ProjectGuid>{D56CBCEB-1EB5-4CA8-AEC4-48EA35ED61C7}</ProjectGuid> <Keyword>Win32Proj</Keyword> - <RootNamespace>SpireCompiler</RootNamespace> + <RootNamespace>slangc</RootNamespace> <ProjectName>slangc</ProjectName> <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> </PropertyGroup> @@ -92,7 +92,7 @@ <Optimization>Disabled</Optimization> <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> - <AdditionalIncludeDirectories>../;../SpireLib</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>../</AdditionalIncludeDirectories> <MultiProcessorCompilation>false</MultiProcessorCompilation> <TreatWarningAsError>true</TreatWarningAsError> </ClCompile> @@ -109,7 +109,7 @@ <Optimization>Disabled</Optimization> <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> - <AdditionalIncludeDirectories>../;../SpireLib</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>../</AdditionalIncludeDirectories> <MultiProcessorCompilation>false</MultiProcessorCompilation> <TreatWarningAsError>true</TreatWarningAsError> </ClCompile> @@ -128,7 +128,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> - <AdditionalIncludeDirectories>../;../SpireLib</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>../</AdditionalIncludeDirectories> <MultiProcessorCompilation>false</MultiProcessorCompilation> <TreatWarningAsError>true</TreatWarningAsError> </ClCompile> @@ -149,7 +149,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> - <AdditionalIncludeDirectories>../;../SpireLib</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>../</AdditionalIncludeDirectories> <MultiProcessorCompilation>false</MultiProcessorCompilation> <TreatWarningAsError>true</TreatWarningAsError> </ClCompile> diff --git a/tests/bindings/README.md b/tests/bindings/README.md index ccc9fecb9..c50edcf8d 100644 --- a/tests/bindings/README.md +++ b/tests/bindings/README.md @@ -21,9 +21,9 @@ The resulting code guarantees that `tb` will always be assigned to the same loca Methodology ----------- -These tests currently rely on the ability to run the same HLSL code through the Spire compiler driver and execute either Spire, or HLSL. We write an example like the above by wrapping explicit `register` semantics in a macro: +These tests currently rely on the ability to run the same HLSL code through the Slang compiler driver and execute either Slang, or HLSL. We write an example like the above by wrapping explicit `register` semantics in a macro: Texture2D ta R(: register(t0)); Texture2D tb R(: register(t1)); -In the HLSL case, these annotations will manually place things where we want them, while in the Spire case, we define the macro to have an empty expansion, so that the annotations express our expectation for what the compiler will auto-generate.
\ No newline at end of file +In the HLSL case, these annotations will manually place things where we want them, while in the Slang case, we define the macro to have an empty expansion, so that the annotations express our expectation for what the compiler will auto-generate.
\ No newline at end of file diff --git a/tests/bindings/binding0.hlsl b/tests/bindings/binding0.hlsl index bef3bcb7a..9ca092562 100644 --- a/tests/bindings/binding0.hlsl +++ b/tests/bindings/binding0.hlsl @@ -1,10 +1,10 @@ //TEST:COMPARE_HLSL:-no-mangle -target dxbc-assembly -profile ps_4_0 -entry main -// Let's first confirm that Spire can reproduce what the +// Let's first confirm that Slang can reproduce what the // HLSL compiler would already do in the simple case (when // all shader parameters are actually used). -#ifdef __SPIRE__ +#ifdef __SLANG__ #define R(X) /**/ #else #define R(X) X diff --git a/tests/bindings/binding1.hlsl b/tests/bindings/binding1.hlsl index 906b516eb..879a19816 100644 --- a/tests/bindings/binding1.hlsl +++ b/tests/bindings/binding1.hlsl @@ -1,6 +1,6 @@ //TEST:COMPARE_HLSL:-no-mangle -target dxbc-assembly -profile ps_4_0 -entry main -// We want to make sure that the registers that Spire generates +// We want to make sure that the registers Slang generates // are used, even if there are "dead" parameter earlier in the program. // // In this case, we declare two each of textures, samplers, and constant @@ -8,10 +8,10 @@ // Left to its own devices, the HLSL compiler would usually shift the // object that was used up to binding slot zero, and eliminate the one // that wasn't used. -// We expect Spire to generate explicit annotations that stop this from +// We expect Slang to generate explicit annotations that stop this from // happening. -#ifdef __SPIRE__ +#ifdef __SLANG__ #define R(X) /**/ #else #define R(X) X diff --git a/tests/bindings/explicit-binding.hlsl b/tests/bindings/explicit-binding.hlsl index 3e9e660e5..313f5a091 100644 --- a/tests/bindings/explicit-binding.hlsl +++ b/tests/bindings/explicit-binding.hlsl @@ -3,7 +3,7 @@ // We need to allow the user to add explicit bindings to their parameters, // and we can't go and auto-assign anything to use the same locations. -#ifdef __SPIRE__ +#ifdef __SLANG__ #define R(X) /**/ #else #define R(X) X diff --git a/tests/bindings/multi-file-extra.hlsl b/tests/bindings/multi-file-extra.hlsl index 45837c984..7852d7c48 100644 --- a/tests/bindings/multi-file-extra.hlsl +++ b/tests/bindings/multi-file-extra.hlsl @@ -5,7 +5,7 @@ // This file provides the fragment shader, and is only meant to be tested in combination with `multi-file.hlsl` -#ifdef __SPIRE__ +#ifdef __SLANG__ #define R(X) /**/ #else #define R(X) X diff --git a/tests/bindings/multi-file.hlsl b/tests/bindings/multi-file.hlsl index 1248e134e..4038ea3ca 100644 --- a/tests/bindings/multi-file.hlsl +++ b/tests/bindings/multi-file.hlsl @@ -6,7 +6,7 @@ // This file provides the vertex shader, while the fragment shader resides in // the file `multi-file-extra.hlsl` -#ifdef __SPIRE__ +#ifdef __SLANG__ #define R(X) /**/ #else #define R(X) X diff --git a/tests/bindings/packoffset.hlsl b/tests/bindings/packoffset.hlsl index f5f2994a3..69cebdc40 100644 --- a/tests/bindings/packoffset.hlsl +++ b/tests/bindings/packoffset.hlsl @@ -3,7 +3,7 @@ // Let's make sure we generate correct output in cases // where there are non-trivial `packoffset`s needed -#ifdef __SPIRE__ +#ifdef __SLANG__ #define R(X) /**/ #else #define R(X) X diff --git a/tests/bindings/resources-in-cbuffer.hlsl b/tests/bindings/resources-in-cbuffer.hlsl index cdbc796fa..647e64c32 100644 --- a/tests/bindings/resources-in-cbuffer.hlsl +++ b/tests/bindings/resources-in-cbuffer.hlsl @@ -4,7 +4,7 @@ // including the case where there are *multiple* constant buffers // with reosurces. -#ifdef __SPIRE__ +#ifdef __SLANG__ #define R(X) /**/ #else #define R(X) X diff --git a/tests/bindings/resources-in-structs.hlsl.disabled b/tests/bindings/resources-in-structs.hlsl.disabled index 05269d823..45c066f31 100644 --- a/tests/bindings/resources-in-structs.hlsl.disabled +++ b/tests/bindings/resources-in-structs.hlsl.disabled @@ -1,8 +1,8 @@ -//SPIRE_TEST_OPTS:-target dxbc-assembly -profile ps_5_0 -entry main +//SLANG_TEST_OPTS:-target dxbc-assembly -profile ps_5_0 -entry main // Confirm that resources inside `struct` types work reasonably well, -#ifdef __SPIRE__ +#ifdef __SLANG__ #define R(X) /**/ #else #define R(X) X diff --git a/tests/bindings/targets-and-uavs-structure.hlsl b/tests/bindings/targets-and-uavs-structure.hlsl index 1d57c06e4..6c9ee0340 100644 --- a/tests/bindings/targets-and-uavs-structure.hlsl +++ b/tests/bindings/targets-and-uavs-structure.hlsl @@ -3,7 +3,7 @@ // Handle the case where the fragment shader output is // defined a structure, and the semantics are on the sub-fields -#ifdef __SPIRE__ +#ifdef __SLANG__ #define R(X) /**/ #else #define R(X) X diff --git a/tests/bindings/targets-and-uavs.hlsl b/tests/bindings/targets-and-uavs.hlsl index 004b9aed2..ad0d84e5c 100644 --- a/tests/bindings/targets-and-uavs.hlsl +++ b/tests/bindings/targets-and-uavs.hlsl @@ -5,7 +5,7 @@ // make sure that any `u` registers we allocate don't // interfere with render targets. -#ifdef __SPIRE__ +#ifdef __SLANG__ #define R(X) /**/ #else #define R(X) X diff --git a/tests/front-end/parser-using-file-a.slang.h b/tests/front-end/parser-using-file-a.slang.h index 62e6acd06..becb69faa 100644 --- a/tests/front-end/parser-using-file-a.slang.h +++ b/tests/front-end/parser-using-file-a.slang.h @@ -1,3 +1,3 @@ -// this file exists to be included by "parser-using-file.spire" +// this file exists to be included by "parser-using-file.slang" float a(float x) { return x * x; } diff --git a/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_EdgeFactorCS.hlsl b/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_EdgeFactorCS.hlsl index 91ebca777..f320abd3a 100644 --- a/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_EdgeFactorCS.hlsl +++ b/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_EdgeFactorCS.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_4_0 -entry CSEdgeFactor //-------------------------------------------------------------------------------------- // File: TessellatorCS40_EdgeFactorCS.hlsl diff --git a/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_NumVerticesIndicesCS.hlsl b/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_NumVerticesIndicesCS.hlsl index 4f2fb547b..190deab37 100644 --- a/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_NumVerticesIndicesCS.hlsl +++ b/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_NumVerticesIndicesCS.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_4_0 -entry CSNumVerticesIndices //-------------------------------------------------------------------------------------- // File: TessellatorCS40_NumVerticesIndicesCS.hlsl diff --git a/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_TessellateIndicesCS.hlsl b/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_TessellateIndicesCS.hlsl index 756f99e58..9e80fbb8a 100644 --- a/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_TessellateIndicesCS.hlsl +++ b/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_TessellateIndicesCS.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_4_0 -entry CSTessellationIndices //-------------------------------------------------------------------------------------- // File: TessellatorCS40_TessellateIndicesCS.hlsl diff --git a/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_TessellateVerticesCS.hlsl b/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_TessellateVerticesCS.hlsl index 55bf1be87..cce960d87 100644 --- a/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_TessellateVerticesCS.hlsl +++ b/tests/hlsl/dxsdk/AdaptiveTessellationCS40/TessellatorCS40_TessellateVerticesCS.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_4_0 -entry CSTessellationVertices //-------------------------------------------------------------------------------------- // File: TessellatorCS40_TessellateVerticesCS.hlsl diff --git a/tests/hlsl/dxsdk/BasicCompute11/BasicCompute11.hlsl b/tests/hlsl/dxsdk/BasicCompute11/BasicCompute11.hlsl index 798eea2ff..07a911d24 100644 --- a/tests/hlsl/dxsdk/BasicCompute11/BasicCompute11.hlsl +++ b/tests/hlsl/dxsdk/BasicCompute11/BasicCompute11.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_4_0 -entry CSMain //-------------------------------------------------------------------------------------- // File: BasicCompute11.hlsl diff --git a/tests/hlsl/dxsdk/CascadedShadowMaps11/RenderCascadeScene.hlsl b/tests/hlsl/dxsdk/CascadedShadowMaps11/RenderCascadeScene.hlsl index 6a6dca0c4..197fca705 100644 --- a/tests/hlsl/dxsdk/CascadedShadowMaps11/RenderCascadeScene.hlsl +++ b/tests/hlsl/dxsdk/CascadedShadowMaps11/RenderCascadeScene.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VSMain -profile ps_4_0 -entry PSMain //-------------------------------------------------------------------------------------- // File: RenderCascadeScene.hlsl diff --git a/tests/hlsl/dxsdk/ComputeShaderSort11/ComputeShaderSort11.hlsl b/tests/hlsl/dxsdk/ComputeShaderSort11/ComputeShaderSort11.hlsl index db7bd5136..7a0b835a3 100644 --- a/tests/hlsl/dxsdk/ComputeShaderSort11/ComputeShaderSort11.hlsl +++ b/tests/hlsl/dxsdk/ComputeShaderSort11/ComputeShaderSort11.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_4_0 -entry BitonicSort -entry MatrixTranspose //-------------------------------------------------------------------------------------- // File: ComputeShaderSort11.hlsl diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial02/Tutorial02_PS.hlsl b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial02/Tutorial02_PS.hlsl index 5a59aadc6..2f616870f 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial02/Tutorial02_PS.hlsl +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial02/Tutorial02_PS.hlsl @@ -1,3 +1,3 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile ps_4_0 -entry PS #include "Tutorial02.fx" diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial02/Tutorial02_VS.hlsl b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial02/Tutorial02_VS.hlsl index d58459b78..0b99b6163 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial02/Tutorial02_VS.hlsl +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial02/Tutorial02_VS.hlsl @@ -1,3 +1,3 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VS #include "Tutorial02.fx" diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial03/Tutorial03_PS.hlsl b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial03/Tutorial03_PS.hlsl index 29b6e8b2c..28f8b72a5 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial03/Tutorial03_PS.hlsl +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial03/Tutorial03_PS.hlsl @@ -1,3 +1,3 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile ps_4_0 -entry PS #include "Tutorial03.fx" diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial03/Tutorial03_VS.hlsl b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial03/Tutorial03_VS.hlsl index db47ead28..f1b51570c 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial03/Tutorial03_VS.hlsl +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial03/Tutorial03_VS.hlsl @@ -1,3 +1,3 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VS #include "Tutorial03.fx" diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial04/Tutorial04.fx b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial04/Tutorial04.fx index deb7b585f..91ffee3df 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial04/Tutorial04.fx +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial04/Tutorial04.fx @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VS -profile ps_4_0 -entry PS //-------------------------------------------------------------------------------------- // File: Tutorial04.fx diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial04/Tutorial04_PS.hlsl b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial04/Tutorial04_PS.hlsl index dc627637c..3adba841b 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial04/Tutorial04_PS.hlsl +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial04/Tutorial04_PS.hlsl @@ -1,3 +1,3 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile ps_4_0 -entry PS #include "Tutorial04.fx" diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial04/Tutorial04_VS.hlsl b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial04/Tutorial04_VS.hlsl index 96d0a642c..471c70452 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial04/Tutorial04_VS.hlsl +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial04/Tutorial04_VS.hlsl @@ -1,3 +1,3 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VS #include "Tutorial04.fx" diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial05/Tutorial05.fx b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial05/Tutorial05.fx index b15c99e49..c26ab0865 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial05/Tutorial05.fx +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial05/Tutorial05.fx @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VS -profile ps_4_0 -entry PS //-------------------------------------------------------------------------------------- // File: Tutorial05.fx diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial05/Tutorial05_PS.hlsl b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial05/Tutorial05_PS.hlsl index acc900ff5..caa4855ee 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial05/Tutorial05_PS.hlsl +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial05/Tutorial05_PS.hlsl @@ -1,3 +1,3 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile ps_4_0 -entry PS #include "Tutorial05.fx" diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial05/Tutorial05_VS.hlsl b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial05/Tutorial05_VS.hlsl index 726f05979..7003df52b 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial05/Tutorial05_VS.hlsl +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial05/Tutorial05_VS.hlsl @@ -1,3 +1,3 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VS #include "Tutorial05.fx" diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial06/Tutorial06.fx b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial06/Tutorial06.fx index 7d839009d..e3f60ae88 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial06/Tutorial06.fx +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial06/Tutorial06.fx @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VS -profile ps_4_0 -entry PS -entry PSSolid //-------------------------------------------------------------------------------------- // File: Tutorial06.fx diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial06/Tutorial06_PS.hlsl b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial06/Tutorial06_PS.hlsl index 31ed082e7..4b2795b3b 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial06/Tutorial06_PS.hlsl +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial06/Tutorial06_PS.hlsl @@ -1,3 +1,3 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile ps_4_0 -entry PS #include "Tutorial06.fx" diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial06/Tutorial06_VS.hlsl b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial06/Tutorial06_VS.hlsl index a5512efb6..8d39fd6ed 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial06/Tutorial06_VS.hlsl +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial06/Tutorial06_VS.hlsl @@ -1,3 +1,3 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VS #include "Tutorial06.fx" diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial07/Tutorial07.fx b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial07/Tutorial07.fx index 0baad7a0c..af6d671bd 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial07/Tutorial07.fx +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial07/Tutorial07.fx @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VS -profile ps_4_0 -entry PS //-------------------------------------------------------------------------------------- // File: Tutorial07.fx diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial07/Tutorial07_PS.hlsl b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial07/Tutorial07_PS.hlsl index c3c101943..bfbf669d9 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial07/Tutorial07_PS.hlsl +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial07/Tutorial07_PS.hlsl @@ -1,3 +1,3 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile ps_4_0 -entry PS #include "Tutorial07.fx" diff --git a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial07/Tutorial07_VS.hlsl b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial07/Tutorial07_VS.hlsl index 4c287c790..f3626569e 100644 --- a/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial07/Tutorial07_VS.hlsl +++ b/tests/hlsl/dxsdk/Direct3D11Tutorials/Tutorial07/Tutorial07_VS.hlsl @@ -1,3 +1,3 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VS #include "Tutorial07.fx" diff --git a/tests/hlsl/dxsdk/Direct3D11TutorialsDXUT/Tutorial08/Tutorial08.fx b/tests/hlsl/dxsdk/Direct3D11TutorialsDXUT/Tutorial08/Tutorial08.fx index 6ff313b97..f92eaae2e 100644 --- a/tests/hlsl/dxsdk/Direct3D11TutorialsDXUT/Tutorial08/Tutorial08.fx +++ b/tests/hlsl/dxsdk/Direct3D11TutorialsDXUT/Tutorial08/Tutorial08.fx @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VS -profile ps_4_0 -entry PS //-------------------------------------------------------------------------------------- // File: Tutorial08.fx diff --git a/tests/hlsl/dxsdk/Direct3D11TutorialsDXUT/Tutorial09/Tutorial09.fx b/tests/hlsl/dxsdk/Direct3D11TutorialsDXUT/Tutorial09/Tutorial09.fx index 04a395588..431d63fc4 100644 --- a/tests/hlsl/dxsdk/Direct3D11TutorialsDXUT/Tutorial09/Tutorial09.fx +++ b/tests/hlsl/dxsdk/Direct3D11TutorialsDXUT/Tutorial09/Tutorial09.fx @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VS -profile ps_4_0 -entry PS //-------------------------------------------------------------------------------------- // File: Tutorial09.fx diff --git a/tests/hlsl/dxsdk/Direct3D11TutorialsDXUT/Tutorial10/Tutorial10.fx b/tests/hlsl/dxsdk/Direct3D11TutorialsDXUT/Tutorial10/Tutorial10.fx index e9bded408..5c160f001 100644 --- a/tests/hlsl/dxsdk/Direct3D11TutorialsDXUT/Tutorial10/Tutorial10.fx +++ b/tests/hlsl/dxsdk/Direct3D11TutorialsDXUT/Tutorial10/Tutorial10.fx @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VS -profile ps_4_0 -entry PS //-------------------------------------------------------------------------------------- // File: Tutorial10.fx diff --git a/tests/hlsl/dxsdk/DynamicShaderLinkage11/DynamicShaderLinkage11_PS.hlsl b/tests/hlsl/dxsdk/DynamicShaderLinkage11/DynamicShaderLinkage11_PS.hlsl index c3ee93057..e828eb054 100644 --- a/tests/hlsl/dxsdk/DynamicShaderLinkage11/DynamicShaderLinkage11_PS.hlsl +++ b/tests/hlsl/dxsdk/DynamicShaderLinkage11/DynamicShaderLinkage11_PS.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile ps_4_0 -entry PSMain //-------------------------------------------------------------------------------------- // File: DynamicShaderLinkage11.psh diff --git a/tests/hlsl/dxsdk/FluidCS11/ComputeShaderSort11.hlsl b/tests/hlsl/dxsdk/FluidCS11/ComputeShaderSort11.hlsl index db7bd5136..7a0b835a3 100644 --- a/tests/hlsl/dxsdk/FluidCS11/ComputeShaderSort11.hlsl +++ b/tests/hlsl/dxsdk/FluidCS11/ComputeShaderSort11.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_4_0 -entry BitonicSort -entry MatrixTranspose //-------------------------------------------------------------------------------------- // File: ComputeShaderSort11.hlsl diff --git a/tests/hlsl/dxsdk/FluidCS11/FluidCS11.hlsl b/tests/hlsl/dxsdk/FluidCS11/FluidCS11.hlsl index 26e6cdf60..3e050be9b 100644 --- a/tests/hlsl/dxsdk/FluidCS11/FluidCS11.hlsl +++ b/tests/hlsl/dxsdk/FluidCS11/FluidCS11.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_4_0 -entry BuildGridCS -entry ClearGridIndicesCS -entry BuildGridIndicesCS -entry RearrangeParticlesCS -entry DensityCS_Simple -entry DensityCS_Shared -entry DensityCS_Grid -entry ForceCS_Simple -entry ForceCS_Shared -entry ForceCS_Grid -entry IntegrateCS //-------------------------------------------------------------------------------------- // File: FluidCS11.hlsl diff --git a/tests/hlsl/dxsdk/FluidCS11/FluidRender.hlsl b/tests/hlsl/dxsdk/FluidCS11/FluidRender.hlsl index d7e24b7bc..cf1e7c227 100644 --- a/tests/hlsl/dxsdk/FluidCS11/FluidRender.hlsl +++ b/tests/hlsl/dxsdk/FluidCS11/FluidRender.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry ParticleVS -profile gs_4_0 -entry ParticleGS -profile ps_4_0 -entry ParticlePS //-------------------------------------------------------------------------------------- // File: FluidRender.hlsl diff --git a/tests/hlsl/dxsdk/HDRToneMappingCS11/BrightPassAndHorizFilterCS.hlsl b/tests/hlsl/dxsdk/HDRToneMappingCS11/BrightPassAndHorizFilterCS.hlsl index 87bad46ed..33399591d 100644 --- a/tests/hlsl/dxsdk/HDRToneMappingCS11/BrightPassAndHorizFilterCS.hlsl +++ b/tests/hlsl/dxsdk/HDRToneMappingCS11/BrightPassAndHorizFilterCS.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_4_0 -entry CSMain //-------------------------------------------------------------------------------------- // File: BrightPassAndHorizFilterCS.hlsl diff --git a/tests/hlsl/dxsdk/HDRToneMappingCS11/DumpToTexture.hlsl b/tests/hlsl/dxsdk/HDRToneMappingCS11/DumpToTexture.hlsl index d2d9611ce..707806fec 100644 --- a/tests/hlsl/dxsdk/HDRToneMappingCS11/DumpToTexture.hlsl +++ b/tests/hlsl/dxsdk/HDRToneMappingCS11/DumpToTexture.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile ps_4_0 -entry PSDump //-------------------------------------------------------------------------------------- // File: DumpToTexture.hlsl diff --git a/tests/hlsl/dxsdk/HDRToneMappingCS11/FilterCS.hlsl b/tests/hlsl/dxsdk/HDRToneMappingCS11/FilterCS.hlsl index 09c91669a..cac65775d 100644 --- a/tests/hlsl/dxsdk/HDRToneMappingCS11/FilterCS.hlsl +++ b/tests/hlsl/dxsdk/HDRToneMappingCS11/FilterCS.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_4_0 -entry CSVerticalFilter -entry CSHorizFilter //-------------------------------------------------------------------------------------- // File: FilterCS.hlsl diff --git a/tests/hlsl/dxsdk/HDRToneMappingCS11/FinalPass.hlsl b/tests/hlsl/dxsdk/HDRToneMappingCS11/FinalPass.hlsl index a4673c237..53fcb5732 100644 --- a/tests/hlsl/dxsdk/HDRToneMappingCS11/FinalPass.hlsl +++ b/tests/hlsl/dxsdk/HDRToneMappingCS11/FinalPass.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry QuadVS -profile ps_4_0 -entry PSFinalPass -entry PSFinalPassForCPUReduction //-------------------------------------------------------------------------------------- // File: FinalPass.hlsl diff --git a/tests/hlsl/dxsdk/HDRToneMappingCS11/PSApproach.hlsl b/tests/hlsl/dxsdk/HDRToneMappingCS11/PSApproach.hlsl index 2b18cf0a1..f59954cae 100644 --- a/tests/hlsl/dxsdk/HDRToneMappingCS11/PSApproach.hlsl +++ b/tests/hlsl/dxsdk/HDRToneMappingCS11/PSApproach.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile ps_4_0 -entry DownScale2x2_Lum -entry DownScale3x3 -entry FinalPass -entry DownScale3x3_BrightPass -entry Bloom //-------------------------------------------------------------------------------------- // File: PSApproach.hlsl diff --git a/tests/hlsl/dxsdk/HDRToneMappingCS11/ReduceTo1DCS.hlsl b/tests/hlsl/dxsdk/HDRToneMappingCS11/ReduceTo1DCS.hlsl index 027838743..488e42563 100644 --- a/tests/hlsl/dxsdk/HDRToneMappingCS11/ReduceTo1DCS.hlsl +++ b/tests/hlsl/dxsdk/HDRToneMappingCS11/ReduceTo1DCS.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_4_0 -entry CSMain //----------------------------------------------------------------------------- // File: ReduceTo1DCS.hlsl diff --git a/tests/hlsl/dxsdk/HDRToneMappingCS11/skybox11.hlsl b/tests/hlsl/dxsdk/HDRToneMappingCS11/skybox11.hlsl index 2728665e2..9ca94e92f 100644 --- a/tests/hlsl/dxsdk/HDRToneMappingCS11/skybox11.hlsl +++ b/tests/hlsl/dxsdk/HDRToneMappingCS11/skybox11.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry SkyboxVS -profile ps_4_0 -entry SkyboxPS //----------------------------------------------------------------------------- // File: SkyBox11.hlsl diff --git a/tests/hlsl/dxsdk/MultithreadedRendering11/MultithreadedRendering11_PS.hlsl b/tests/hlsl/dxsdk/MultithreadedRendering11/MultithreadedRendering11_PS.hlsl index dbeb87f33..88b41e0bc 100644 --- a/tests/hlsl/dxsdk/MultithreadedRendering11/MultithreadedRendering11_PS.hlsl +++ b/tests/hlsl/dxsdk/MultithreadedRendering11/MultithreadedRendering11_PS.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile ps_4_0 -entry PSMain //-------------------------------------------------------------------------------------- // File: MultithreadedRendering11_PS.hlsl diff --git a/tests/hlsl/dxsdk/NBodyGravityCS11/NBodyGravityCS11.hlsl b/tests/hlsl/dxsdk/NBodyGravityCS11/NBodyGravityCS11.hlsl index 0a694450c..802b6cd9b 100644 --- a/tests/hlsl/dxsdk/NBodyGravityCS11/NBodyGravityCS11.hlsl +++ b/tests/hlsl/dxsdk/NBodyGravityCS11/NBodyGravityCS11.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_4_0 -entry CSMain //-------------------------------------------------------------------------------------- // File: NBodyGravityCS11.hlsl diff --git a/tests/hlsl/dxsdk/NBodyGravityCS11/ParticleDraw.hlsl b/tests/hlsl/dxsdk/NBodyGravityCS11/ParticleDraw.hlsl index ea56e20e9..9a8ad9b11 100644 --- a/tests/hlsl/dxsdk/NBodyGravityCS11/ParticleDraw.hlsl +++ b/tests/hlsl/dxsdk/NBodyGravityCS11/ParticleDraw.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VSParticleDraw -profile gs_4_0 -entry GSParticleDraw -profile ps_4_0 -entry PSParticleDraw //-------------------------------------------------------------------------------------- // File: ParticleDraw.hlsl diff --git a/tests/hlsl/dxsdk/OIT11/OIT_CS.hlsl b/tests/hlsl/dxsdk/OIT11/OIT_CS.hlsl index dfc98b217..78a9b82a8 100644 --- a/tests/hlsl/dxsdk/OIT11/OIT_CS.hlsl +++ b/tests/hlsl/dxsdk/OIT11/OIT_CS.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile cs_4_0 -entry VSParticleDraw -profile gs_4_0 -entry GSParticleDraw -profile ps_4_0 -entry PSParticleDraw //----------------------------------------------------------------------------- // File: OIT_CS.hlsl diff --git a/tests/hlsl/dxsdk/OIT11/OIT_PS.hlsl b/tests/hlsl/dxsdk/OIT11/OIT_PS.hlsl index 1fdb31622..67a812987 100644 --- a/tests/hlsl/dxsdk/OIT11/OIT_PS.hlsl +++ b/tests/hlsl/dxsdk/OIT11/OIT_PS.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile ps_4_0 -entry FragmentCountPS -entry FillDeepBufferPS //----------------------------------------------------------------------------- // File: OITPS.hlsl diff --git a/tests/hlsl/dxsdk/SimpleSample11/SimpleSample.hlsl b/tests/hlsl/dxsdk/SimpleSample11/SimpleSample.hlsl index 12f368f86..51c58b286 100644 --- a/tests/hlsl/dxsdk/SimpleSample11/SimpleSample.hlsl +++ b/tests/hlsl/dxsdk/SimpleSample11/SimpleSample.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry RenderSceneVS -profile ps_4_0 -entry RenderScenePS //-------------------------------------------------------------------------------------- // File: SimpleSample.hlsl diff --git a/tests/hlsl/dxsdk/SubD11/SubD11.hlsl b/tests/hlsl/dxsdk/SubD11/SubD11.hlsl index c4ebf9620..ac11cbba9 100644 --- a/tests/hlsl/dxsdk/SubD11/SubD11.hlsl +++ b/tests/hlsl/dxsdk/SubD11/SubD11.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry PatchSkinningVS -entry MeshSkinningVS -profile hs_5_0 -entry SubDToBezierHS -entry SubDToBezierHS4444 -profile ds_5_0 -entry BezierEvalDS -profile ps_4_0 -entry SmoothPS -entry SolidColorPS //-------------------------------------------------------------------------------------- // File: SubD11.hlsl diff --git a/tests/hlsl/dxsdk/VarianceShadows11/RenderVarianceScene.hlsl b/tests/hlsl/dxsdk/VarianceShadows11/RenderVarianceScene.hlsl index 0b2e43b5c..89def170a 100644 --- a/tests/hlsl/dxsdk/VarianceShadows11/RenderVarianceScene.hlsl +++ b/tests/hlsl/dxsdk/VarianceShadows11/RenderVarianceScene.hlsl @@ -1,4 +1,4 @@ -//TEST_IGNORE_FILE: Currently failing due to Spire compiler issues. +//TEST_IGNORE_FILE: Currently failing due to Slang compiler issues. //TEST:COMPARE_HLSL: -target dxbc-assembly -profile vs_4_0 -entry VSMain -profile ps_4_0 -entry PSBlurX -entry PSBlurY //-------------------------------------------------------------------------------------- // File: RenderCascadeScene.hlsl diff --git a/tests/reflection/multi-file-extra.hlsl b/tests/reflection/multi-file-extra.hlsl index a5da70635..be5757d14 100644 --- a/tests/reflection/multi-file-extra.hlsl +++ b/tests/reflection/multi-file-extra.hlsl @@ -8,7 +8,7 @@ // Let's make sure we generate correct output in cases // where there are non-trivial `packoffset`s needed -#ifdef __SPIRE__ +#ifdef __SLANG__ #define R(X) /**/ #else #define R(X) X diff --git a/tests/render/cross-compile0.hlsl b/tests/render/cross-compile0.hlsl index 713bbdcd3..1d33b68bf 100644 --- a/tests/render/cross-compile0.hlsl +++ b/tests/render/cross-compile0.hlsl @@ -4,11 +4,11 @@ // // We will define distinct HLSL and GLSL entry points, // but the two will share a dependency on a file of -// pure Spire code that provides the actual shading logic. +// pure Slang code that provides the actual shading logic. #if defined(__HLSL__) -// Pull in Spire code depdendency using extended syntax: +// Pull in Slang code depdendency using extended syntax: __import cross_compile0; cbuffer Uniforms diff --git a/tests/render/imported-parameters.hlsl b/tests/render/imported-parameters.hlsl index faffeaf24..495ff8da2 100644 --- a/tests/render/imported-parameters.hlsl +++ b/tests/render/imported-parameters.hlsl @@ -6,7 +6,7 @@ #if defined(__HLSL__) -// Pull in Spire code depdendency using extended syntax: +// Pull in Slang code depdendency using extended syntax: __import imported_parameters; struct AssembledVertex diff --git a/tests/render/unused-discard.hlsl b/tests/render/unused-discard.hlsl index a47405f56..76b04b862 100644 --- a/tests/render/unused-discard.hlsl +++ b/tests/render/unused-discard.hlsl @@ -4,12 +4,12 @@ // // We will define distinct HLSL and GLSL entry points, // but the two will share a dependency on a file of -// pure Spire code that provides the actual shading logic. +// pure Slang code that provides the actual shading logic. #if defined(__HLSL__) -// Pull in Spire code depdendency using extended syntax: +// Pull in Slang code depdendency using extended syntax: __import unused_discard; cbuffer Uniforms diff --git a/tools/render-test/README.md b/tools/render-test/README.md index 6d0d9111f..ba0d35c5f 100644 --- a/tools/render-test/README.md +++ b/tools/render-test/README.md @@ -1,4 +1,4 @@ Render Test =========== -This is a simple tool for running end-to-end tests that render with Spire, so that we can validate that it generates correct code. +This is a simple tool for running end-to-end tests that render with Slang, so that we can validate that it generates correct code. diff --git a/tools/slang-test/slang-test.vcxproj b/tools/slang-test/slang-test.vcxproj index 70b35e93b..fc4e88493 100644 --- a/tools/slang-test/slang-test.vcxproj +++ b/tools/slang-test/slang-test.vcxproj @@ -21,7 +21,7 @@ <PropertyGroup Label="Globals"> <ProjectGuid>{0C768A18-1D25-4000-9F37-DA5FE99E3B64}</ProjectGuid> <Keyword>Win32Proj</Keyword> - <RootNamespace>SpireTestTool</RootNamespace> + <RootNamespace>slang_test</RootNamespace> <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> |
