diff options
| author | Tim Foley <tfoley@nvidia.com> | 2017-07-10 11:19:00 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-07-11 09:38:28 -0700 |
| commit | 7d2c2f1bf75ed89bc97f35d5b095356db9b2b725 (patch) | |
| tree | 3ec25ab09313d383dd80decdba71c03f56014060 | |
| parent | a923aff63a7b0d8847a50459361111347e3c527e (diff) | |
Update `.gitignore` to deal with render-test output
The rule of thumb so far is that expected output for `.slang` files should be checked in, but not for `.hlsl` or `.glsl`. The render test breaks that rule, because we never want to check in the expected output.
| -rw-r--r-- | .gitignore | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore index e62d06013..2e654c7bb 100644 --- a/.gitignore +++ b/.gitignore @@ -15,6 +15,7 @@ intermediate/ !*.slang.*.expected *.expected.png *.actual.png +tests/render/*.expected # files generated by other shader compilers *.spv |
