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| author | cheneym2 <acheney@nvidia.com> | 2025-02-14 13:05:01 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-02-14 10:05:01 -0800 |
| commit | 7435d5d1c339ae8ba531d5a11d3ddcc1b5cc353c (patch) | |
| tree | c8c0d3cfa32681571da18bb4cc4118c0dd11b19b | |
| parent | 944c19b408f20e6c5495678028f62e4e7040aa3b (diff) | |
Don't remove in-use globals (#6359)
The GLSL interface block implementation accidentally
removed global variables which are still in use.
| -rw-r--r-- | source/slang/slang-ir-glsl-legalize.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/slang/slang-ir-glsl-legalize.cpp b/source/slang/slang-ir-glsl-legalize.cpp index 67300dbe6..c11ccc66d 100644 --- a/source/slang/slang-ir-glsl-legalize.cpp +++ b/source/slang/slang-ir-glsl-legalize.cpp @@ -3353,8 +3353,8 @@ void legalizeEntryPointParameterForGLSL( // globalVarToReplaceNextUse to catch the next use before it is removed from the // list of uses. globalVar->replaceUsesWith(realGlobalVar); + globalVar->removeAndDeallocate(); } - globalVar->removeAndDeallocate(); } } else |
