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authorAnders Leino <aleino@nvidia.com>2024-12-19 11:08:53 +0200
committerGitHub <noreply@github.com>2024-12-19 11:08:53 +0200
commit58654d05ff08672cbdbe3ebaff8ccf78bc66af2b (patch)
treeac5cc4f91006b3765d768271ed3de113f57200f2
parentf675c39340ac751fcabc1f30604c8ea737fbe57f (diff)
Refresh list of failing examples (#5904)
This helps to address issue #5520.
-rw-r--r--tests/expected-example-failure-github.txt35
1 files changed, 17 insertions, 18 deletions
diff --git a/tests/expected-example-failure-github.txt b/tests/expected-example-failure-github.txt
index f793383cc..625440007 100644
--- a/tests/expected-example-failure-github.txt
+++ b/tests/expected-example-failure-github.txt
@@ -1,18 +1,17 @@
-linux:(debug|release):gpu-printing # See issue 5879
-linux:(debug|release):hello-world # See issue 5879
-linux:(debug|release):model-viewer # See issue 5879
-linux:(debug|release):platform-test # See issue 5879
-linux:(debug|release):ray-tracing # See issue 5879
-linux:(debug|release):ray-tracing-pipeline # See issue 5879
-linux:(debug|release):reflection-api # See issue 5879
-linux:(debug|release):shader-object # See issue 5879
-linux:(debug|release):shader-toy # See issue 5879
-linux:(debug|release):triangle # See issue 5879
-macos:(debug|release):hello-world # See issue 5879
-macos:(debug|release):model-viewer # See issue 5879
-macos:(debug|release):ray-tracing # See issue 5879
-macos:(debug|release):ray-tracing-pipeline # See issue 5879
-windows:(debug|release):ray-tracing # See issue 5879
-windows:(debug|release):ray-tracing-pipeline # See issue 5879
-windows:(debug|release):reflection-api # See issue 5879
-windows:debug:hello-world # See issue 5879
+linux:(debug|release):gpu-printing # See issue 5520
+linux:(debug|release):hello-world # See issue 5520
+linux:(debug|release):model-viewer # See issue 5520
+linux:(debug|release):platform-test # See issue 5520
+linux:(debug|release):ray-tracing # See issue 5520
+linux:(debug|release):ray-tracing-pipeline # See issue 5520
+linux:(debug|release):shader-object # See issue 5520
+linux:(debug|release):shader-toy # See issue 5520
+linux:(debug|release):triangle # See issue 5520
+macos:(debug|release):hello-world # See issue 5520
+macos:(debug|release):model-viewer # See issue 5520
+macos:(debug|release):ray-tracing # See issue 5520
+macos:(debug|release):ray-tracing-pipeline # See issue 5520
+windows:debug:ray-tracing # See issue 5520
+windows:debug:ray-tracing-pipeline # See issue 5520
+windows:debug:reflection-api # See issue 5520
+windows:debug:hello-world # See issue 5520