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| author | Tim Foley <tfoleyNV@users.noreply.github.com> | 2018-03-16 09:06:01 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-03-16 09:06:01 -0700 |
| commit | 4c23ba2af6dfb244bbf193f2e540e5e70e13f629 (patch) | |
| tree | 63769bd19cd5105118a12b51f2bc22846e5709ea | |
| parent | 93ac152bf8283eff1d1b2ec0f7df897a4e96464f (diff) | |
Typos (#444)
| -rw-r--r-- | README.md | 6 | ||||
| -rw-r--r-- | docs/api-users-guide.md | 2 |
2 files changed, 4 insertions, 4 deletions
@@ -62,11 +62,11 @@ We don't currently have a formal set of guidelines for contributors, but here's ## License -The Slang code itself is under the MIT license (see [LICSENSE](LICENSE)). +The Slang code itself is under the MIT license (see [LICENSE](LICENSE)). -The Slang projet can be compiled to use the [`glslang`](https://github.com/KhronosGroup/glslang) project as a submodule (under `external/glslang`), and `glslang` is under a BSD licesnse. +The Slang projet can be compiled to use the [`glslang`](https://github.com/KhronosGroup/glslang) project as a submodule (under `external/glslang`), and `glslang` is under a BSD license. The Slang tests (which are not distributed with source/binary releases) include example shaders extracted from: -* Sample HLSL shaders from the Microsoft DirectX SDK, which has its own licesnse +* Sample HLSL shaders from the Microsoft DirectX SDK, which has its own license Some of the Slang examples and tests use the `stb_image` and `stb_image_write` libraries (under `external/stb`) which have been placed in the public domain by their author(s). diff --git a/docs/api-users-guide.md b/docs/api-users-guide.md index a449ab4c8..65e804c0c 100644 --- a/docs/api-users-guide.md +++ b/docs/api-users-guide.md @@ -86,7 +86,7 @@ spSetCodeGenTarget(request, SLANG_SPIRV); If you will be passing files with `#include` directives to Slang, you'll need to specify where it should look for those files: ```c++ -spAddSearchpath(request, "some/path/"); +spAddSearchPath(request, "some/path/"); ``` Note that for now Slang does not support any kind of "virtual filesystem," although that is obviously a desirable feature to add. |
