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authorTim Foley <tfoleyNV@users.noreply.github.com>2020-04-10 14:15:08 -0700
committerGitHub <noreply@github.com>2020-04-10 14:15:08 -0700
commit4a5c6063b17e33e2716e6c3013776807e552eba3 (patch)
tree1be42e5ed33a77e5b424d3d788632847b1f6f3b1
parent2d16fcd4377fb4b0f350e1c12afc6002368499dc (diff)
Fix CUDA build of render-test (#1316)
The CUDA build of the render-test tool had been broken in a fixup change to #1307 (which was ostensibly adding features for the CUDA path). The fix is a simple one-liner.
-rw-r--r--tools/render-test/render-test-main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/render-test/render-test-main.cpp b/tools/render-test/render-test-main.cpp
index f966d150e..7efea40f9 100644
--- a/tools/render-test/render-test-main.cpp
+++ b/tools/render-test/render-test-main.cpp
@@ -644,7 +644,7 @@ static SlangResult _innerMain(Slang::StdWriters* stdWriters, SlangSession* sessi
}
ShaderCompilerUtil::OutputAndLayout compilationAndLayout;
- SLANG_RETURN_ON_FAIL(ShaderCompilerUtil::compileWithLayout(session, gOptions.sourcePath, gOptions.compileArgs, gOptions.shaderType, input, compilationAndLayout));
+ SLANG_RETURN_ON_FAIL(ShaderCompilerUtil::compileWithLayout(session, gOptions, input, compilationAndLayout));
const uint64_t startTicks = ProcessUtil::getClockTick();