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authorjsmall-nvidia <jsmall@nvidia.com>2019-09-24 09:00:40 -0400
committerGitHub <noreply@github.com>2019-09-24 09:00:40 -0400
commit0bc7d9b0aeb77c40befeb3618240a065374216a1 (patch)
treef3a45cf4704ff475885a1e8a38713c082828f773
parentdc76577e2f1d851d6eb4963fa24d310d847b6786 (diff)
Added SLANG_PRELUDE_ASSERT to make assert handling more controlable. (#1064)
-rw-r--r--prelude/slang-cpp-types.h44
1 files changed, 26 insertions, 18 deletions
diff --git a/prelude/slang-cpp-types.h b/prelude/slang-cpp-types.h
index ab87c6208..2ba3fe19e 100644
--- a/prelude/slang-cpp-types.h
+++ b/prelude/slang-cpp-types.h
@@ -3,6 +3,14 @@
#include "../slang.h"
+#ifndef SLANG_PRELUDE_ASSERT
+# ifdef _DEBUG
+# define SLANG_PRELUDE_ASSERT(VALUE) assert(VALUE)
+# else
+# define SLANG_PRELUDE_ASSERT(VALUE)
+# endif
+#endif
+
#ifdef SLANG_PRELUDE_NAMESPACE
namespace SLANG_PRELUDE_NAMESPACE {
#endif
@@ -10,8 +18,8 @@ namespace SLANG_PRELUDE_NAMESPACE {
template <typename T, size_t SIZE>
struct FixedArray
{
- const T& operator[](size_t index) const { assert(index < SIZE); return m_data[index]; }
- T& operator[](size_t index) { assert(index < SIZE); return m_data[index]; }
+ const T& operator[](size_t index) const { SLANG_PRELUDE_ASSERT(index < SIZE); return m_data[index]; }
+ T& operator[](size_t index) { SLANG_PRELUDE_ASSERT(index < SIZE); return m_data[index]; }
T m_data[SIZE];
};
@@ -77,8 +85,8 @@ struct Matrix
template <typename T>
struct RWStructuredBuffer
{
- T& operator[](size_t index) const { assert(index < count); return data[index]; }
- const T& Load(size_t index) const { assert(index < count); return data[index]; }
+ SLANG_FORCE_INLINE T& operator[](size_t index) const { SLANG_PRELUDE_ASSERT(index < count); return data[index]; }
+ const T& Load(size_t index) const { SLANG_PRELUDE_ASSERT(index < count); return data[index]; }
void GetDimensions(uint32_t& outNumStructs, uint32_t& outStride) { outNumStructs = uint32_t(count); outStride = uint32_t(sizeof(T)); }
T* data;
@@ -88,8 +96,8 @@ struct RWStructuredBuffer
template <typename T>
struct StructuredBuffer
{
- const T& operator[](size_t index) const { assert(index < count); return data[index]; }
- const T& Load(size_t index) const { assert(index < count); return data[index]; }
+ SLANG_FORCE_INLINE const T& operator[](size_t index) const { SLANG_PRELUDE_ASSERT(index < count); return data[index]; }
+ const T& Load(size_t index) const { SLANG_PRELUDE_ASSERT(index < count); return data[index]; }
void GetDimensions(uint32_t& outNumStructs, uint32_t& outStride) { outNumStructs = uint32_t(count); outStride = uint32_t(sizeof(T)); }
T* data;
@@ -102,24 +110,24 @@ struct ByteAddressBuffer
void GetDimensions(uint32_t& outDim) const { outDim = uint32_t(sizeInBytes); }
uint32_t Load(size_t index) const
{
- assert(index + 4 <= sizeInBytes && (index & 3) == 0);
+ SLANG_PRELUDE_ASSERT(index + 4 <= sizeInBytes && (index & 3) == 0);
return data[index >> 2];
}
uint2 Load2(size_t index) const
{
- assert(index + 8 <= sizeInBytes && (index & 3) == 0);
+ SLANG_PRELUDE_ASSERT(index + 8 <= sizeInBytes && (index & 3) == 0);
const size_t dataIdx = index >> 2;
return uint2{data[dataIdx], data[dataIdx + 1]};
}
uint3 Load3(size_t index) const
{
- assert(index + 12 <= sizeInBytes && (index & 3) == 0);
+ SLANG_PRELUDE_ASSERT(index + 12 <= sizeInBytes && (index & 3) == 0);
const size_t dataIdx = index >> 2;
return uint3{data[dataIdx], data[dataIdx + 1], data[dataIdx + 2]};
}
uint4 Load4(size_t index) const
{
- assert(index + 16 <= sizeInBytes && (index & 3) == 0);
+ SLANG_PRELUDE_ASSERT(index + 16 <= sizeInBytes && (index & 3) == 0);
const size_t dataIdx = index >> 2;
return uint4{data[dataIdx], data[dataIdx + 1], data[dataIdx + 2], data[dataIdx + 3]};
}
@@ -137,43 +145,43 @@ struct RWByteAddressBuffer
uint32_t Load(size_t index) const
{
- assert(index + 4 <= sizeInBytes && (index & 3) == 0);
+ SLANG_PRELUDE_ASSERT(index + 4 <= sizeInBytes && (index & 3) == 0);
return data[index >> 2];
}
uint2 Load2(size_t index) const
{
- assert(index + 8 <= sizeInBytes && (index & 3) == 0);
+ SLANG_PRELUDE_ASSERT(index + 8 <= sizeInBytes && (index & 3) == 0);
const size_t dataIdx = index >> 2;
return uint2{data[dataIdx], data[dataIdx + 1]};
}
uint3 Load3(size_t index) const
{
- assert(index + 12 <= sizeInBytes && (index & 3) == 0);
+ SLANG_PRELUDE_ASSERT(index + 12 <= sizeInBytes && (index & 3) == 0);
const size_t dataIdx = index >> 2;
return uint3{data[dataIdx], data[dataIdx + 1], data[dataIdx + 2]};
}
uint4 Load4(size_t index) const
{
- assert(index + 16 <= sizeInBytes && (index & 3) == 0);
+ SLANG_PRELUDE_ASSERT(index + 16 <= sizeInBytes && (index & 3) == 0);
const size_t dataIdx = index >> 2;
return uint4{data[dataIdx], data[dataIdx + 1], data[dataIdx + 2], data[dataIdx + 3]};
}
void Store(size_t index, uint32_t v) const
{
- assert(index + 4 <= sizeInBytes && (index & 3) == 0);
+ SLANG_PRELUDE_ASSERT(index + 4 <= sizeInBytes && (index & 3) == 0);
data[index >> 2] = v;
}
void Store2(size_t index, uint2 v) const
{
- assert(index + 8 <= sizeInBytes && (index & 3) == 0);
+ SLANG_PRELUDE_ASSERT(index + 8 <= sizeInBytes && (index & 3) == 0);
const size_t dataIdx = index >> 2;
data[dataIdx + 0] = v.x;
data[dataIdx + 1] = v.y;
}
void Store3(size_t index, uint3 v) const
{
- assert(index + 12 <= sizeInBytes && (index & 3) == 0);
+ SLANG_PRELUDE_ASSERT(index + 12 <= sizeInBytes && (index & 3) == 0);
const size_t dataIdx = index >> 2;
data[dataIdx + 0] = v.x;
data[dataIdx + 1] = v.y;
@@ -181,7 +189,7 @@ struct RWByteAddressBuffer
}
void Store4(size_t index, uint4 v) const
{
- assert(index + 16 <= sizeInBytes && (index & 3) == 0);
+ SLANG_PRELUDE_ASSERT(index + 16 <= sizeInBytes && (index & 3) == 0);
const size_t dataIdx = index >> 2;
data[dataIdx + 0] = v.x;
data[dataIdx + 1] = v.y;