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| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-07-10 22:37:21 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-07-10 22:37:21 +0800 |
| commit | 0e56999a573fada2cce6e94c21ef856cc88dc933 (patch) | |
| tree | 2a74650a90285c5e4b0823fed10b3cc2ba9fe9d4 /.github/workflows/windows-selfhosted.yml | |
| parent | 9f1ff45e67c3c8e368feec11130378805bf5497c (diff) | |
WIP Drop Premake (#3703)
* Remove premake lua
* Remove premake generated vs project
* remove deps file
* Remove premake driving bat files
* Full test matrix under CMake
* Remove premake based ci workflows
* Wiggle CI
* remove cmake from ci name
* find frameworks correctly on osx
* remove cmake from ci name
* Cope with sccache not being available
* cmake based falcor tests
* ci wobble
* only install ninja if necessary
* more appropriate cache name
* Remove premake from build instructions
* Add some docs on ci setup
* remove premake from regression tests
* remove premake from perf test
* Set SLANGC_PATH
* ci wobble
* bump slang-binaries
* ci wobble
* Bump spirv tools
* dont use timestamp in cache
* remote debug code
* cache key wobble
* Install sccache after building llvm
* Do not build llvm tools
* ci wobble
* ci wobble
* ci wobble
* ci wobble
* ci wobble
* Tests spirv via glsl in ci
* Define SLANG_ENABLE_XLIB=1
* osx builds on aarch64
* ci wobble
* ci wobble
* ci wobble
* ci wobble
* ci wobble
* ci wobble
* package documentation and metadata with cmake
* ci wobble
* Split hlsl double intrinsic tests
* ci wobble
* Correct type for double log10
Fixes https://github.com/shader-slang/slang/issues/4549
* remove working test from expected failures
* add broken test to expected failures
* smaller build for falcor tests
* ci wobble
* A few exclusions in ci
* wip, release script
* Enable examples in ci
* neaten release script
* Correct building docs
* Only use xlib vulkan when slang_enable_xlib is true
* bump slang-llvm version
* Remove toolchain file use
* Bump slang-llvm preset version
* slash direction
* Improve build directions
* Add msvc cross build documentation
* Disable old release files
* Smaller set of releases for test
* Allow not building llvm
* simplify release matrix
* Cross releases
* formatting
* formatting
* ci wiggle
* ci wiggle
* cleaner
* neaten
* ci wobble
* formatting
* Install cross tools on linux
* do not clean build dir
* neaten ci
* neaten ci
* neaten ci
* remove unused release workflow files
* Build llvm on some platforms
* neaten ci
* notarize on osx
* s/x64/x86_64
* ci wobble
* Embed stdlib for release build
* wobble ci
* wobble ci
* s/x64/x86_64
* ci wobble
* ci wobble
* ci wobble
* vk-gl-cts on cmake
* neaten ci
* neaten ci
* bump cache action version
* Cope with windows being weird about case
* old glibc version
* old glibc version
* Correct action file
* Keep cache hot on main branch
* separate small script for old glibc releases
* ci wobble
* ci wobble
* Run cmake outside of docker
* only sign on releases
* Revert "Run cmake outside of docker"
This reverts commit a58aaba939a4aa35fe70962fd60d9512b143592f.
* python3 on build image
* less parallel
* ci wobble
* ci wobble
* ci wobble
* newer git
* ci wobble
* ci wobble
* Use newer docker image
* Use newer docker image
* sccache wobble
* permissions issue
* neaten
* build llvm in ci
* build llvm in ci
* Remove linux clang build in ci
* Only install crossbuild tools on non-aarch64 systems
* neaten ci.yml
* Correct github matrix
* Simplify github matrix
* ci wobble
* Disable broken test
See https://github.com/shader-slang/slang/issues/4589
* ci wobble
* Neater slang-llvm archive filename
* Neater path for uploading artifacts
* Neater ci names
* Use Windows SDK 10.0.19041.0 in cmake builds
Diffstat (limited to '.github/workflows/windows-selfhosted.yml')
| -rw-r--r-- | .github/workflows/windows-selfhosted.yml | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/.github/workflows/windows-selfhosted.yml b/.github/workflows/windows-selfhosted.yml deleted file mode 100644 index ce2c82010..000000000 --- a/.github/workflows/windows-selfhosted.yml +++ /dev/null @@ -1,52 +0,0 @@ -# This is a basic workflow to help you get started with Actions - -name: Full GPU Tests (Windows) - -on: - push: - branches: [ master ] - pull_request: - branches: [ master ] - -jobs: - build: - runs-on: [Windows, self-hosted] - timeout-minutes: 100 - continue-on-error: true - strategy: - fail-fast: false - matrix: - configuration: ['Release'] - platform: ['x64'] - include: - - platform: x64 - testPlatform: x64 - - platform: x64 - testCategory: full - steps: - - uses: actions/checkout@v3 - with: - submodules: 'true' - fetch-depth: '0' - - name: setup-msbuild - uses: microsoft/setup-msbuild@v1 - - name: build - run: | - .\premake.bat vs2019 --arch=${{matrix.platform}} --deps=true --no-progress=true --enable-cuda=true - - .\make-slang-tag-version.bat - - MSBuild.exe slang.sln -v:m -m -property:Configuration=${{matrix.configuration}} -property:Platform=${{matrix.platform}} -maxcpucount:12 - - name: test-glsl - run: | - $ErrorActionPreference = "SilentlyContinue" - where.exe spirv-dis - spirv-dis --version - $env:SLANG_RUN_SPIRV_VALIDATION='1' - .\bin\windows-${{matrix.testPlatform}}\${{matrix.configuration}}\slang-test.exe tests/ -use-test-server -server-count 8 -emit-spirv-via-glsl -expected-failure-list tests/expected-failure.txt -api vk 2>&1 - - - name: test - run: | - $ErrorActionPreference = "SilentlyContinue" - .\bin\windows-${{matrix.testPlatform}}\${{matrix.configuration}}\slang-test.exe -use-test-server -server-count 8 -api all-cpu - |
