| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Add second mask to matcaps | yum | 2024-07-20 |
| * | Temporarily disable direct lighting in outlines | yum | 2024-07-18 |
| * | Add individual lighting multipliers | yum | 2024-07-18 |
| * | Add lighting multiplier & reflection probe saturation control | yum | 2024-07-16 |
| * | Vertex lights now affect clearcoat | yum | 2024-07-15 |
| * | Add clearcoat mask | yum | 2024-07-15 |
| * | Add filament-style clearcoat | yum | 2024-07-15 |
| * | Fix metallics | yum | 2024-07-15 |
| * | Add Toon shading mode | yum | 2024-07-15 |
| * | Switch to Mochie's BRDF | yum | 2024-07-14 |
| * | Integrate metallic eye shader | yum | 2024-07-13 |
| * | More LTCGI tuning | yum | 2024-06-15 |
| * | Overhaul LTCGI again | yum | 2024-06-14 |
| * | Add controls for shadow strength & mipmap selection | yum | 2024-05-27 |
| * | Unity sucks fucking ass and balls and dick too | yum | 2024-05-27 |
| * | Implement shadow receiving | yum | 2024-05-27 |
| * | Overhaul PBR overlay | yum | 2024-05-26 |
| * | Add two rim lighting slots | yum | 2024-05-11 |
| * | Make flat normals adjustable | yum | 2024-05-11 |
| * | Add LTCGI | yum | 2024-04-25 |
| * | Initial commit | yum | 2024-04-22 |
