index
:
Tooner.git
master
A toon shader for Unity's BIRP.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
pbr.cginc
Commit message (
Expand
)
Author
Age
*
Add ability to swap decal slots
yum
2025-01-27
*
Add LTCGI strength slider
yum
2025-01-22
*
Tweak clearcoat
yum
2025-01-22
*
Add some options to ds2_11 (terrain gimmick)
yum
2025-01-22
*
Clearcoat can disable texture normals
yum
2025-01-21
*
Begin adding gimmicks for downstairs map
yum
2024-12-30
*
More LTCGI cleanup
yum
2024-12-27
*
Tweak LTCGI based on world experiments
yum
2024-12-25
*
Vertex lighting is now wrapped
yum
2024-12-17
*
Fix clearcoat
yum
2024-12-16
*
Fix smooth_min
yum
2024-12-10
*
Add multiply mode to pbr overlays
yum
2024-11-26
*
Add ACES filmic toggle to main shader
yum
2024-11-18
*
Add separate sliders for diffuse/direct lighting
yum
2024-11-09
*
Add baked normals & ltcgi to fog
yum
2024-11-06
*
Add fog normals
yum
2024-11-04
*
Add interleaved gradient noise cutout mode
yum
2024-11-03
*
Misc
yum
2024-11-03
*
Lots of tweaks
yum
2024-11-03
*
hack: Apply interleaved gradient noise to direct light
yum
2024-11-02
*
idk why this was off
yum
2024-11-02
*
Fog uses interleaved gradient noise instead of white noise
yum
2024-11-02
*
add water stuff
yum
2024-10-24
*
Add toggle for unity fog
yum
2024-10-17
*
Rework step size / density
yum
2024-10-09
*
Avatar bugfixes
yum
2024-10-09
*
Add emitter texture to fog
yum
2024-10-09
*
Add fog parameters; add Unity fog to fwd/add passes
yum
2024-10-08
*
Fix SSR
yum
2024-10-05
*
Add audiolink chroma gimmick
yum
2024-10-04
*
World lighting bugfixes
yum
2024-09-28
*
Bugfixes & small tweaks
yum
2024-09-25
*
World lighting fixes
yum
2024-09-24
*
Add shader inlining tooling
yum
2024-09-18
*
Tweak cubemap code
yum
2024-09-18
*
Replace all instances of _WorldSpaceCameraPos with center eye pos
yum
2024-09-12
*
Add lit glitter logic
yum
2024-08-30
*
Switch to SampleBias for everything
yum
2024-08-24
*
Add second indirect specular lighting factor
yum
2024-08-22
*
Add HSV, global emissions multiplier
yum
2024-08-19
*
Put lighting factors after clamp
yum
2024-08-17
*
Add proximity dimming feature
yum
2024-08-17
*
Add metallic/roughness to decals
yum
2024-08-10
*
Add second clearcoat mask, and add invert ability
yum
2024-08-02
*
Implement stereo instancing
yum
2024-07-28
*
Switch to poi-style direct lighting
yum
2024-07-20
*
Add second mask to matcaps
yum
2024-07-20
*
Temporarily disable direct lighting in outlines
yum
2024-07-18
*
Add individual lighting multipliers
yum
2024-07-18
*
Add lighting multiplier & reflection probe saturation control
yum
2024-07-16
[next]