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* Add lighting multiplier & reflection probe saturation controlyum2024-07-16
| | | | | | | | | | Also: * Shadow caster works with cutout now * Normalize interpolated mesh normal in fragment shader * Indirect specular affects clearcoat * Bugfix: rename v2f vertex to pos in tessellation shader * Hue shift affects outlines
* Rename some fields to 'vertex'yum2024-06-24
| | | | Improves compatibility with things like SPS.
* Initial commityum2024-04-22
Code bomb. Put tooner in version control.