| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Add lighting multiplier & reflection probe saturation control | yum | 2024-07-16 |
| | | | | | | | | | | | Also: * Shadow caster works with cutout now * Normalize interpolated mesh normal in fragment shader * Indirect specular affects clearcoat * Bugfix: rename v2f vertex to pos in tessellation shader * Hue shift affects outlines | ||
| * | Rename some fields to 'vertex' | yum | 2024-06-24 |
| | | | | | Improves compatibility with things like SPS. | ||
| * | Initial commit | yum | 2024-04-22 |
| Code bomb. Put tooner in version control. | |||
