| Commit message (Collapse) | Author | Age |
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* Use float param to select which gimmick to show
* Add colors & domain warping to gimmick 2
* Also optimize it. Colors let us avoid 4-fold neighbor check fanout
* Add rough/unoptimized version of gimmick 3
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Included changes:
* Update LTCGI includes
* Add toggle to force world lighting
* Unity fucking sucks dick and balls and doesn't set LIGHTMAP_ON
consistently
* Add some more sdfs for raymarching
* Add separate LTCGI lighting mode for avatar vs. world
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Also add iq's "almost identity" curve.
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This should solve the issue of Unity failing to fully recompile my
fucking shader.
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Wound up looking more like voronoi but oh well lol.
Fix iq sdf include - now it can be included multiple times.
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Code bomb. Put tooner in version control.
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