| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Add some options to ds2_11 (terrain gimmick) | yum | 2025-01-22 |
| | | | | | Also chase down the weird clearcoat bug. | ||
| * | Fog performance optimizations | yum | 2024-10-11 |
| | | | | | | | | | * Rename albedo cutoff to alpha cutoff * Add LODs for calculating fog density * Use 3D noise texture to speed up density calculation * Eliminate low impact octaves from density calculation * Add support for multiple emitters | ||
| * | Add fog gimmick | yum | 2024-10-07 |
| | | |||
| * | Add shader inlining tooling | yum | 2024-09-18 |
| | | | | | | This should solve the issue of Unity failing to fully recompile my fucking shader. | ||
| * | Replace all instances of _WorldSpaceCameraPos with center eye pos | yum | 2024-09-12 |
| Fixes left/right eye mismatch in VR. | |||
