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Tooner.git
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A toon shader for Unity's BIRP.
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Add overlay emission
yum
2024-05-30
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Add controls for shadow strength & mipmap selection
yum
2024-05-27
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Use _MainTex and _Color
yum
2024-05-27
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Unity sucks fucking ass and balls and dick too
yum
2024-05-27
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Implement shadow receiving
yum
2024-05-27
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Add mix modes to PBR overlay albedo channel
yum
2024-05-27
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Add transparent & transclipping rendering modes
yum
2024-05-26
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PBR overlay bugfixes
yum
2024-05-26
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Add .gitignore
yum
2024-05-26
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Overhaul PBR overlay
yum
2024-05-26
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Add scale & offset to some texture fields
yum
2024-05-25
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Add stochastic cutout rendering mode
yum
2024-05-22
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Add textures
yum
2024-05-22
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Add matcap/rim lighting emissions, matcap distortion
yum
2024-05-22
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Clarify what `Cubemap` does
yum
2024-05-14
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Remove everything except headers, LICENSE and README from LTCGI
v0.0.0
yum
2024-05-13
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Add LICENSE and README
yum
2024-05-13
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Add two rim lighting slots
yum
2024-05-11
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Make flat normals adjustable
yum
2024-05-11
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Add LTCGI
yum
2024-04-25
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Perform matcap calculation in camera space
yum
2024-04-22
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Initial commit
yum
2024-04-22