diff options
Diffstat (limited to 'tooner.shader')
| -rw-r--r-- | tooner.shader | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/tooner.shader b/tooner.shader index 335f050..2f1b87e 100644 --- a/tooner.shader +++ b/tooner.shader @@ -167,6 +167,7 @@ Shader "yum_food/tooner" _Emission1Multiplier("Emission multiplier", Range(0, 2)) = 1 _Emission1_UV_Select("UV channel", Range(0,7)) = 0 _Global_Emission_Factor("Global emission factor", Float) = 1 + _Global_Emission_Additive_Factor("Global emission additive factor", Float) = 0 [NoScaleOffset] _Tex_NormalStr("Normal texture strength", Range(0, 10)) = 1 @@ -485,6 +486,23 @@ Shader "yum_food/tooner" _Gimmick_Eyes01_Enable_Static("Enable eyes 01", Float) = 0.0 _Gimmick_Eyes01_Radius("Radius (meters, obj space)", Float) = 1.0 + _Gimmick_Eyes02_Enable_Static ("Enable (static)", Float) = 0 + _Gimmick_Eyes02_N ("n", Range(2, 16)) = 5 + _Gimmick_Eyes02_A0 ("a0", Range(-6, 6)) = 1.5 + _Gimmick_Eyes02_A1 ("a1", Range(-6, 6)) = -1.75 + _Gimmick_Eyes02_A2 ("a2", Range(-6, 6)) = .01 + _Gimmick_Eyes02_A3 ("a3", Range(-2, 2)) = 0 + _Gimmick_Eyes02_A4 ("a4", Range(-2, 2)) = .5 + _Gimmick_Eyes02_Animate ("animate", Float) = 0.0 + _Gimmick_Eyes02_Animate_Strength ("animation strength", Float) = 1.0 + _Gimmick_Eyes02_Animate_Speed ("animation speed", Float) = 1.0 + _Gimmick_Eyes02_UV_X_Symmetry ("UV x symmetry", Float) = 1.0 + _Gimmick_Eyes02_UV_Adjust ("UV scale and center", Vector) = (0.9, 1.1, .753, .675) + _Gimmick_Eyes02_Albedo ("Albedo", Color) = (1, 1, 1, 1) + _Gimmick_Eyes02_Metallic ("Metallic", Range(0, 1)) = 0 + _Gimmick_Eyes02_Roughness ("Roughness", Range(0, 1)) = 0.5 + _Gimmick_Eyes02_Emission ("Emission", Color) = (0, 0, 0, 1) + _Gimmick_Halo00_Enable_Static("Enable halo", Float) = 0.0 _Gimmick_Pixellate_Enable_Static("Enable pixellation", Float) = 0.0 @@ -622,6 +640,7 @@ Shader "yum_food/tooner" #include "tooner_lighting.cginc" ENDCG } + /* Pass { Tags { "RenderType"="Opaque" @@ -701,6 +720,7 @@ Shader "yum_food/tooner" #include "mochie_shadow_caster.cginc" ENDCG } + */ } CustomEditor "ToonerGUI" } |
