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-rw-r--r--interpolators.cginc42
1 files changed, 29 insertions, 13 deletions
diff --git a/interpolators.cginc b/interpolators.cginc
index 554a637..37a544b 100644
--- a/interpolators.cginc
+++ b/interpolators.cginc
@@ -13,6 +13,10 @@ struct appdata
float2 uv1 : TEXCOORD1;
float2 uv2 : TEXCOORD2;
float2 uv3 : TEXCOORD3;
+ float2 uv4 : TEXCOORD4;
+ float2 uv5 : TEXCOORD5;
+ float2 uv6 : TEXCOORD6;
+ float2 uv7 : TEXCOORD7;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
@@ -24,14 +28,18 @@ struct v2f
float2 uv1 : TEXCOORD1;
float2 uv2 : TEXCOORD2;
float2 uv3 : TEXCOORD3;
+ float2 uv4 : TEXCOORD4;
+ float2 uv5 : TEXCOORD5;
+ float2 uv6 : TEXCOORD6;
+ float2 uv7 : TEXCOORD7;
#if defined(LIGHTMAP_ON)
- float2 lmuv : TEXCOORD4;
+ float2 lmuv : TEXCOORD8;
#endif
- float3 worldPos : TEXCOORD5;
- float3 normal : TEXCOORD6;
- float3 objPos : TEXCOORD7;
+ float3 worldPos : TEXCOORD9;
+ float3 normal : TEXCOORD10;
+ float3 objPos : TEXCOORD11;
#if defined(SSR_ENABLED)
- float4 screenPos : TEXCOORD8;
+ float4 screenPos : TEXCOORD12;
#endif
UNITY_VERTEX_INPUT_INSTANCE_ID
@@ -47,6 +55,10 @@ struct appdata
float2 uv1 : TEXCOORD1;
float2 uv2 : TEXCOORD2;
float2 uv3 : TEXCOORD3;
+ float2 uv4 : TEXCOORD4;
+ float2 uv5 : TEXCOORD5;
+ float2 uv6 : TEXCOORD6;
+ float2 uv7 : TEXCOORD7;
float3 normal : NORMAL;
float4 tangent : TANGENT;
@@ -60,20 +72,24 @@ struct v2f
float2 uv1 : TEXCOORD1;
float2 uv2 : TEXCOORD2;
float2 uv3 : TEXCOORD3;
+ float2 uv4 : TEXCOORD4;
+ float2 uv5 : TEXCOORD5;
+ float2 uv6 : TEXCOORD6;
+ float2 uv7 : TEXCOORD7;
#if defined(LIGHTMAP_ON)
- float2 lmuv : TEXCOORD4;
+ float2 lmuv : TEXCOORD8;
#endif
- float3 normal : TEXCOORD5;
- float4 tangent : TEXCOORD6;
- float3 worldPos : TEXCOORD7;
- float3 objPos : TEXCOORD8;
+ float3 normal : TEXCOORD9;
+ float4 tangent : TEXCOORD10;
+ float3 worldPos : TEXCOORD11;
+ float3 objPos : TEXCOORD12;
- SHADOW_COORDS(9)
+ SHADOW_COORDS(13)
#if defined(VERTEXLIGHT_ON)
- float3 vertexLightColor : TEXCOORD10;
+ float3 vertexLightColor : TEXCOORD14;
#endif
#if defined(SSR_ENABLED)
- float4 screenPos : TEXCOORD11;
+ float4 screenPos : TEXCOORD15;
#endif
UNITY_VERTEX_INPUT_INSTANCE_ID