diff options
Diffstat (limited to 'interpolators.cginc')
| -rw-r--r-- | interpolators.cginc | 27 |
1 files changed, 19 insertions, 8 deletions
diff --git a/interpolators.cginc b/interpolators.cginc index 3b9bdcd..bbe4742 100644 --- a/interpolators.cginc +++ b/interpolators.cginc @@ -12,11 +12,15 @@ struct appdata float2 uv0 : TEXCOORD0; float2 uv1 : TEXCOORD1; float2 uv2 : TEXCOORD2; +#if defined(_WORLD_INTERPOLATORS) + UNITY_LIGHTING_COORDS(3, 4) +#else float2 uv3 : TEXCOORD3; float2 uv4 : TEXCOORD4; float2 uv5 : TEXCOORD5; float2 uv6 : TEXCOORD6; float2 uv7 : TEXCOORD7; +#endif UNITY_VERTEX_INPUT_INSTANCE_ID }; @@ -27,14 +31,16 @@ struct v2f float2 uv0 : TEXCOORD0; float2 uv1 : TEXCOORD1; float2 uv2 : TEXCOORD2; +#if defined(_WORLD_INTERPOLATORS) + UNITY_LIGHTING_COORDS(2, 3) +#else float2 uv3 : TEXCOORD3; float2 uv4 : TEXCOORD4; float2 uv5 : TEXCOORD5; float2 uv6 : TEXCOORD6; float2 uv7 : TEXCOORD7; - #if defined(LIGHTMAP_ON) - float2 lmuv : TEXCOORD8; - #endif + SHADOW_COORDS(8) +#endif float3 worldPos : TEXCOORD9; float3 normal : TEXCOORD10; float3 objPos : TEXCOORD11; @@ -52,11 +58,15 @@ struct appdata float2 uv0 : TEXCOORD0; float2 uv1 : TEXCOORD1; float2 uv2 : TEXCOORD2; +#if defined(_WORLD_INTERPOLATORS) + UNITY_LIGHTING_COORDS(2, 3) +#else float2 uv3 : TEXCOORD3; float2 uv4 : TEXCOORD4; float2 uv5 : TEXCOORD5; float2 uv6 : TEXCOORD6; float2 uv7 : TEXCOORD7; +#endif float3 normal : NORMAL; float4 tangent : TANGENT; @@ -69,23 +79,24 @@ struct v2f float2 uv0 : TEXCOORD0; float2 uv1 : TEXCOORD1; float2 uv2 : TEXCOORD2; +#if defined(_WORLD_INTERPOLATORS) + UNITY_LIGHTING_COORDS(2, 3) +#else float2 uv3 : TEXCOORD3; float2 uv4 : TEXCOORD4; float2 uv5 : TEXCOORD5; float2 uv6 : TEXCOORD6; float2 uv7 : TEXCOORD7; - #if defined(LIGHTMAP_ON) - float2 lmuv : TEXCOORD8; - #endif + SHADOW_COORDS(8) +#endif float3 normal : TEXCOORD9; float4 tangent : TEXCOORD10; float3 worldPos : TEXCOORD11; float3 objPos : TEXCOORD12; float3 centerCamPos : TEXCOORD13; - SHADOW_COORDS(14) #if defined(VERTEXLIGHT_ON) - float3 vertexLightColor : TEXCOORD15; + float3 vertexLightColor : TEXCOORD14; #endif UNITY_VERTEX_INPUT_INSTANCE_ID |
