diff options
Diffstat (limited to 'Editor/tooner.cs')
| -rw-r--r-- | Editor/tooner.cs | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/Editor/tooner.cs b/Editor/tooner.cs index 97b0f1e..910098d 100644 --- a/Editor/tooner.cs +++ b/Editor/tooner.cs @@ -1448,6 +1448,29 @@ public class ToonerGUI : ShaderGUI { editor.FloatProperty(bc, "Count (x)"); bc = FindProperty("_Rorschach_Count_Y"); editor.FloatProperty(bc, "Count (y)"); + bc = FindProperty("_Rorschach_Center_Randomization"); + editor.FloatProperty(bc, "Center randomization"); + bc = FindProperty("_Rorschach_Radius"); + editor.FloatProperty(bc, "Radius"); + bc = FindProperty("_Rorschach_Emission_Strength"); + editor.FloatProperty(bc, "Emission strength"); + bc = FindProperty("_Rorschach_Speed"); + editor.FloatProperty(bc, "Speed"); + bc = FindProperty("_Rorschach_Mask"); + editor.TexturePropertySingleLine( + MakeLabel(bc, "Mask"), + bc); + SetKeyword("_RORSCHACH_MASK", bc.textureValue); + if (bc.textureValue) { + EditorGUI.indentLevel += 1; + bc = FindProperty("_Rorschach_Mask_Invert"); + enabled = bc.floatValue > 1E-6; + EditorGUI.BeginChangeCheck(); + enabled = EditorGUILayout.Toggle("Invert", enabled); + EditorGUI.EndChangeCheck(); + bc.floatValue = enabled ? 1.0f : 0.0f; + EditorGUI.indentLevel -= 1; + } EditorGUI.indentLevel -= 1; } |
