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authoryum <yum.food.vr@gmail.com>2025-02-01 19:15:58 -0800
committeryum <yum.food.vr@gmail.com>2025-02-01 19:15:58 -0800
commitfb26b02a20ef751cdd1832abc925b5e57bb2234b (patch)
tree265f343a4b57e6345468ff5c37902fdd66a3764e /tooner.shader
parent4bd9c2ba494013f292ddc14d793bc2b362aff365 (diff)
Implement surface stable fractal dithering
Diffstat (limited to 'tooner.shader')
-rw-r--r--tooner.shader5
1 files changed, 4 insertions, 1 deletions
diff --git a/tooner.shader b/tooner.shader
index a816e67..5632ce2 100644
--- a/tooner.shader
+++ b/tooner.shader
@@ -1175,7 +1175,10 @@ Shader "yum_food/tooner"
_Gimmick_Lens_00_Mode("Mode", Float) = 0 // 0 = Bayer, 1 = InterleavedGradientNoise
_Gimmick_Lens_00_Scale("Scale", Float) = 1
-
+ _Surface_Stable_Fractal_Dithering_Enable_Static("Enable stable fractal dithering", Float) = 0
+ _Surface_Stable_Fractal_Dithering_Noise("Noise", 3D) = "white" {}
+ _Surface_Stable_Fractal_Dithering_Scale("Scale", Float) = 1
+ _Surface_Stable_Fractal_Dithering_Max_Fwidth("Max fwidth", Float) = 0.001
}
SubShader
{