diff options
| author | yum <yum.food.vr@gmail.com> | 2024-08-21 02:14:53 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-08-21 02:14:53 -0700 |
| commit | d97cbbef750c86a329ce7669fd532ad7f7593839 (patch) | |
| tree | ff21b003bba710a994b1b0ad4c3b4bb5e572e773 /tooner.shader | |
| parent | 1edac7f959f4763ccacce2329da4c1b8dc93b4c4 (diff) | |
Add discard feature
Like UV tile discard, but less useful!
Diffstat (limited to 'tooner.shader')
| -rw-r--r-- | tooner.shader | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/tooner.shader b/tooner.shader index 9131702..c14e607 100644 --- a/tooner.shader +++ b/tooner.shader @@ -439,6 +439,9 @@ Shader "yum_food/tooner" shadowedReflections("shadowedReflections", Vector) = (0, 0, 0, 0) _ReflShadows("_ReflShadows", Vector) = (0, 0, 0, 0) _ReflShadowStrength("_ReflShadowStrength", Vector) = (0, 0, 0, 0) + + _Discard_Enable_Static("Enable discard feature (static)", Float) = 0 + _Discard_Enable_Dynamic("Enable discard feature (dynamic)", Float) = 0 } SubShader { |
