diff options
| author | yum <yum.food.vr@gmail.com> | 2024-08-24 17:42:48 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-08-24 17:42:48 -0700 |
| commit | c6e283974130ff2bbbbeae7d23ae1e06ee6d3f5b (patch) | |
| tree | 41a23606dec0eeb299423ff26cbd37beb7e6bb87 /tooner.shader | |
| parent | d5a45df4a443cd562ebbe96137b669723bd31bf0 (diff) | |
Add mipmap bias for overlays and matcap normals
Diffstat (limited to 'tooner.shader')
| -rw-r--r-- | tooner.shader | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/tooner.shader b/tooner.shader index 4df19d6..a677047 100644 --- a/tooner.shader +++ b/tooner.shader @@ -42,6 +42,7 @@ Shader "yum_food/tooner" _PBR_Overlay0_Alpha_Multiplier("Constrain by alpha channel", Range(0, 5)) = 1 _PBR_Overlay0_UV_Select("UV channel", Range(0,3)) = 0 _PBR_Overlay0_Sampler_Mode("Sampler mode", Range(0,1)) = 0 + _PBR_Overlay0_Mip_Bias("Mip bias", Float) = 0.0 _PBR_Overlay1_Enable("Enable PBR overlay", Float) = 0.0 _PBR_Overlay1_BaseColor("Base color", Color) = (0.8, 0.8, 0.8, 1) @@ -65,6 +66,7 @@ Shader "yum_food/tooner" _PBR_Overlay1_Alpha_Multiplier("Constrain by alpha channel", Range(0, 5)) = 1 _PBR_Overlay1_UV_Select("UV channel", Range(0,3)) = 0 _PBR_Overlay1_Sampler_Mode("Sampler mode", Range(0,1)) = 0 + _PBR_Overlay1_Mip_Bias("Mip bias", Float) = 0.0 _PBR_Overlay2_Enable("Enable PBR overlay", Float) = 0.0 _PBR_Overlay2_BaseColor("Base color", Color) = (0.8, 0.8, 0.8, 1) @@ -88,6 +90,7 @@ Shader "yum_food/tooner" _PBR_Overlay2_Alpha_Multiplier("Constrain by alpha channel", Range(0, 5)) = 1 _PBR_Overlay2_UV_Select("UV channel", Range(0,3)) = 0 _PBR_Overlay2_Sampler_Mode("Sampler mode", Range(0,1)) = 0 + _PBR_Overlay2_Mip_Bias("Mip bias", Float) = 0.0 _PBR_Overlay3_Enable("Enable PBR overlay", Float) = 0.0 _PBR_Overlay3_BaseColor("Base color", Color) = (0.8, 0.8, 0.8, 1) @@ -111,6 +114,7 @@ Shader "yum_food/tooner" _PBR_Overlay3_Alpha_Multiplier("Constrain by alpha channel", Range(0, 5)) = 1 _PBR_Overlay3_UV_Select("UV channel", Range(0,3)) = 0 _PBR_Overlay3_Sampler_Mode("Sampler mode", Range(0,1)) = 0 + _PBR_Overlay3_Mip_Bias("Mip bias", Float) = 0.0 _Decal0_Enable("Enable decal", Float) = 0.0 _Decal0_BaseColor("Base color", 2D) = "white" {} @@ -227,6 +231,7 @@ Shader "yum_food/tooner" _Matcap0Distortion0("Matcap distortion0", Float) = 0 _Matcap0Normal_Enabled("Enable normal replacement", Float) = 0 _Matcap0Normal("Matcap normals", 2D) = "bump" {} + _Matcap0Normal_Mip_Bias("Matcap normals mip bias", Float) = 0 _Matcap0Normal_Str("Matcap normals", Range(0, 10)) = 1 _Matcap0Normal_UV_Select("Matcap normals", Range(0, 3)) = 0 _Matcap0_Overwrite_Rim_Lighting_0("Overwrite RL", Float) = 0 @@ -249,6 +254,7 @@ Shader "yum_food/tooner" _Matcap1Distortion0("Matcap distortion0", Float) = 0 _Matcap1Normal_Enabled("Enable normal replacement", Float) = 0 _Matcap1Normal("Matcap normals", 2D) = "bump" {} + _Matcap1Normal_Mip_Bias("Matcap normals mip bias", Float) = 0 _Matcap1Normal_Str("Matcap normals", Range(0, 10)) = 1 _Matcap1Normal_UV_Select("Matcap normals", Range(0, 3)) = 0 _Matcap1_Overwrite_Rim_Lighting_0("Overwrite RL", Float) = 0 @@ -500,7 +506,6 @@ Shader "yum_food/tooner" #include "tooner_lighting.cginc" ENDCG } - /* Pass { Tags { "RenderType" = "Opaque" @@ -571,7 +576,6 @@ Shader "yum_food/tooner" #include "mochie_shadow_caster.cginc" ENDCG } - */ } CustomEditor "ToonerGUI" } |
