summaryrefslogtreecommitdiffstats
path: root/tooner.shader
diff options
context:
space:
mode:
authoryum <yum.food.vr@gmail.com>2024-08-24 17:42:48 -0700
committeryum <yum.food.vr@gmail.com>2024-08-24 17:42:48 -0700
commitc6e283974130ff2bbbbeae7d23ae1e06ee6d3f5b (patch)
tree41a23606dec0eeb299423ff26cbd37beb7e6bb87 /tooner.shader
parentd5a45df4a443cd562ebbe96137b669723bd31bf0 (diff)
Add mipmap bias for overlays and matcap normals
Diffstat (limited to 'tooner.shader')
-rw-r--r--tooner.shader8
1 files changed, 6 insertions, 2 deletions
diff --git a/tooner.shader b/tooner.shader
index 4df19d6..a677047 100644
--- a/tooner.shader
+++ b/tooner.shader
@@ -42,6 +42,7 @@ Shader "yum_food/tooner"
_PBR_Overlay0_Alpha_Multiplier("Constrain by alpha channel", Range(0, 5)) = 1
_PBR_Overlay0_UV_Select("UV channel", Range(0,3)) = 0
_PBR_Overlay0_Sampler_Mode("Sampler mode", Range(0,1)) = 0
+ _PBR_Overlay0_Mip_Bias("Mip bias", Float) = 0.0
_PBR_Overlay1_Enable("Enable PBR overlay", Float) = 0.0
_PBR_Overlay1_BaseColor("Base color", Color) = (0.8, 0.8, 0.8, 1)
@@ -65,6 +66,7 @@ Shader "yum_food/tooner"
_PBR_Overlay1_Alpha_Multiplier("Constrain by alpha channel", Range(0, 5)) = 1
_PBR_Overlay1_UV_Select("UV channel", Range(0,3)) = 0
_PBR_Overlay1_Sampler_Mode("Sampler mode", Range(0,1)) = 0
+ _PBR_Overlay1_Mip_Bias("Mip bias", Float) = 0.0
_PBR_Overlay2_Enable("Enable PBR overlay", Float) = 0.0
_PBR_Overlay2_BaseColor("Base color", Color) = (0.8, 0.8, 0.8, 1)
@@ -88,6 +90,7 @@ Shader "yum_food/tooner"
_PBR_Overlay2_Alpha_Multiplier("Constrain by alpha channel", Range(0, 5)) = 1
_PBR_Overlay2_UV_Select("UV channel", Range(0,3)) = 0
_PBR_Overlay2_Sampler_Mode("Sampler mode", Range(0,1)) = 0
+ _PBR_Overlay2_Mip_Bias("Mip bias", Float) = 0.0
_PBR_Overlay3_Enable("Enable PBR overlay", Float) = 0.0
_PBR_Overlay3_BaseColor("Base color", Color) = (0.8, 0.8, 0.8, 1)
@@ -111,6 +114,7 @@ Shader "yum_food/tooner"
_PBR_Overlay3_Alpha_Multiplier("Constrain by alpha channel", Range(0, 5)) = 1
_PBR_Overlay3_UV_Select("UV channel", Range(0,3)) = 0
_PBR_Overlay3_Sampler_Mode("Sampler mode", Range(0,1)) = 0
+ _PBR_Overlay3_Mip_Bias("Mip bias", Float) = 0.0
_Decal0_Enable("Enable decal", Float) = 0.0
_Decal0_BaseColor("Base color", 2D) = "white" {}
@@ -227,6 +231,7 @@ Shader "yum_food/tooner"
_Matcap0Distortion0("Matcap distortion0", Float) = 0
_Matcap0Normal_Enabled("Enable normal replacement", Float) = 0
_Matcap0Normal("Matcap normals", 2D) = "bump" {}
+ _Matcap0Normal_Mip_Bias("Matcap normals mip bias", Float) = 0
_Matcap0Normal_Str("Matcap normals", Range(0, 10)) = 1
_Matcap0Normal_UV_Select("Matcap normals", Range(0, 3)) = 0
_Matcap0_Overwrite_Rim_Lighting_0("Overwrite RL", Float) = 0
@@ -249,6 +254,7 @@ Shader "yum_food/tooner"
_Matcap1Distortion0("Matcap distortion0", Float) = 0
_Matcap1Normal_Enabled("Enable normal replacement", Float) = 0
_Matcap1Normal("Matcap normals", 2D) = "bump" {}
+ _Matcap1Normal_Mip_Bias("Matcap normals mip bias", Float) = 0
_Matcap1Normal_Str("Matcap normals", Range(0, 10)) = 1
_Matcap1Normal_UV_Select("Matcap normals", Range(0, 3)) = 0
_Matcap1_Overwrite_Rim_Lighting_0("Overwrite RL", Float) = 0
@@ -500,7 +506,6 @@ Shader "yum_food/tooner"
#include "tooner_lighting.cginc"
ENDCG
}
- /*
Pass {
Tags {
"RenderType" = "Opaque"
@@ -571,7 +576,6 @@ Shader "yum_food/tooner"
#include "mochie_shadow_caster.cginc"
ENDCG
}
- */
}
CustomEditor "ToonerGUI"
}