diff options
| author | yum <yum.food.vr@gmail.com> | 2024-12-01 18:00:57 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-12-01 18:00:57 -0800 |
| commit | a116fda8c034ab13bf8b1cf1b4cbdc4ba9eba6b0 (patch) | |
| tree | 7e6bcd3a9ea57694ce607ad702077ee254b1a50d /tooner.shader | |
| parent | 3089bd2ea6a3952e3ea0f31d8fc5eca1864cefab (diff) | |
Add smoothness control to msdf font renderer
Also rescale atlas so we can use texture sizes that are not a perfect
multiple of the grid size.
Diffstat (limited to 'tooner.shader')
| -rw-r--r-- | tooner.shader | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/tooner.shader b/tooner.shader index f2afa77..abbf57f 100644 --- a/tooner.shader +++ b/tooner.shader @@ -273,6 +273,9 @@ Shader "yum_food/tooner" _Gimmick_Letter_Grid_2_Emission("Emission", Range(0 ,1)) = 0.0 _Gimmick_Letter_Grid_2_Mask("Mask", 2D) = "white" {} _Gimmick_Letter_Grid_2_Global_Offset("Global offset", Float) = 0 + _Gimmick_Letter_Grid_2_Screen_Px_Range("Screen px range (from msdfgen)", Float) = 10 + _Gimmick_Letter_Grid_2_Min_Screen_Px_Range("Minimum screen px range", Float) = 1 + _Gimmick_Letter_Grid_2_Blurriness("Blurriness", Float) = 0.5 [MaterialToggle] _Explode_Toggle("Explode toggle", Float) = 0 _Explode_Phase("Explode phase", Range(0, 1)) = 0 |
