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authoryum <yum.food.vr@gmail.com>2024-07-18 15:23:14 -0700
committeryum <yum.food.vr@gmail.com>2024-07-18 15:23:14 -0700
commit82b36c1c14013e82e15ca48dc766eb7aa4198e63 (patch)
treedb54ba20a8ac0d795de992dfe41e9777a5795f71 /tooner.shader
parenta95481afa226d76d671b13515ee2abc59359b87a (diff)
Add individual lighting multipliers
... for direct, indirect x {specular,diffuse}
Diffstat (limited to 'tooner.shader')
-rw-r--r--tooner.shader4
1 files changed, 3 insertions, 1 deletions
diff --git a/tooner.shader b/tooner.shader
index 46d33e3..d68feeb 100644
--- a/tooner.shader
+++ b/tooner.shader
@@ -103,6 +103,9 @@ Shader "yum_food/tooner"
_Cubemap("Cubemap", Cube) = "" {}
_Lighting_Factor("Lighting factor", Range(0, 5)) = 1
+ _Direct_Lighting_Factor("Direct lighting factor", Range(0, 5)) = 1
+ _Indirect_Specular_Lighting_Factor("Indirect specular lighting factor", Range(0, 5)) = 1
+ _Indirect_Diffuse_Lighting_Factor("Indirect diffuse lighting factor", Range(0, 5)) = 1
_Reflection_Probe_Saturation("Reflection probe saturation", Range(0, 1)) = 1
_Min_Brightness("Min brightness", Range(0, 1)) = 0
_Max_Brightness("Max brightness", Range(0, 1.5)) = 1
@@ -307,7 +310,6 @@ Shader "yum_food/tooner"
Tags {
"VRCFallback"="ToonCutout"
}
-
Pass {
Tags {
"RenderType"="Opaque"